Tree of Savior Forum

Suggestion: Improved Skill Description

I think it would benefit players greatly if the skill descriptions in-game showed more details regarding the scaling of the skill. For example, it could show the stat the allows the skill to scale in its damage, healing done, or positive effect. (Maybe even include the damage calculation algorithm) It would help players decide on the stats they’ll improve while progressing through the game.

As seen in this simulator, the skill’s Magic Damage scales with SPR and not INT even though.most Magic Damage scales with INT. New players will have no idea of this with the game’s current description style.

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I agree 100% with this suggestion. The more information that is shown - the better. I do not like having to alt+tab to my web browser to look up the details of skills.

If the idea behind the minimal amount of information shown was to try to not overcomplicate things (a fair idea IMO, since too much information and formulas may confuse new players), may I suggest an option in the Settings menu to enable “Advanced Information” which shows all of the information that a more experienced player would want to know.

Side note: It would also be quite useful if you could see the SP usage when you hover over the skill icon on your hotkey bar (I know you can see it in the F3 menu).

Edit: Adding to this, the attribute ‘Fireball: Flame Debuff’ when active adds +8s cooldown and +5sp, but the skill description in game does not mention this - which is some pretty important information…

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