I thought something great will come to my beloved Hoplite this soon but i’m disappointed, for now atleast. I hope to see the following changes in the future of Hoplite, as the devs said class balancing is still on going.
Pierce - casttime is too slow, my grandma stands up quicker than a hop casts this skill. Also the range is short a small increase would be nice.
Stabbing - i like it as it is now, but to be able to change direction between the stabs would be good, right now you have to plan ahead most of the time if want to fully enjoy the skills damage.
Synchro Thrusting - attack range is horribly short. Why not make this skill like Fencer’s Balestra? So the caster will move forward a little bit while attacking both with its shield and spear.
Long Stride - OH is always nice, but please leave out the delay after the landing or reduce it so we can react quicker.
Other skills are fine by me except, yeah, Spear Throw is still lacking. I still dont see why is it worth to go for C3, that skill is not much, the Finestra Lvl15 is better imho. But the biggest problem is comboing with these skills or connecting them together with other skills, beacause most of them are too delayed after the animation ends and you are caught off guard beacuse you cannot do anything. Its as if these skills are finisher but they are clearly not.