Tree of Savior Forum

Suggestion: Guild Wars

I would like to suggest something about guild wars and here how it goes

  1. The winners of the guild war should hold one of the following big cities such as Klaipedia, Orsha, and Fedimian. All the maps that belongs to Klaipedia should have an Emblem of the Winning guild to signify that they own that map as the winning guild.

  2. All the “TAX” from the shop (Pardoner, appraiser, squire and etc) in all the maps that belong to Klaipedia, Orsha, and Fedimian should go to the winning guild instead going to the System which is actually goes into vain.

  3. The winning guild will then see how much they earn in one week and share it to the guild members or whatever they want to do with it.

  4. The guild war will take place in 3 different maps with 3 entrances, in which the defending guild should be able to hold the ground or maybe should protect something for 2 hours or an hour. all the players that are killed during the war will respawn outside the map.

5.Once an attacking guild captures/destroys that something that the defending guild is protecting, all the characters within the guild war map will automatically be transported outside the guild war map. however the guildmembers who successfully captured/destroyed that something, will stay in the map so that they can regroup themselves and the cycle will start continue from here.

Well you can add comments about this suggestion

how do you like it?

1 Like

I’d rather they keep what the original guild wars did best: the open field PK and battles. Your idea may be good for the instanced based GVG though. Except for the tax rewards, that’s just going to be abused like the TP rewards. But you can buy useful items with silver.

For guild wars, the guild tower needed a better role. I don’t have any ideas for that though.

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