You know how if you kill so many enemies and go back to town and talk to the NPC for adventure rewards? So what if the monster killing reward didn’t stop at lets say one is to kill 200 of said enemy, what if once you kill the 200, the amount needed increases a bit, lets say from 200, to 350 after you complete and receive the reward from killing the 200. Would that be a good thing or a bad thing to implement?
