Hello, I wanted to talk about some Featherfoot skills that in my opinion need to be better in pvp and would be nice if in pve as well.
Bloodsucking and Bloodbath.
I think it’s unfair that Featherfoot being a class who is able to drain and regain hp, fails to do this whenever they use their skills, especially in pvp.
PvE:
You are only allowed to use these skills effectively on 3 different types of monsters out of all 5 different types of monsters. Why is it that everyone gets to use their skills to the full effect but not Featherfoot ?
PvP:
There is this Paradox where these Featherfoot skills are called: Bloodsucking and Bloodbath yet they can’t be used effectively in pvp because you can’t recover hp. Aren’t you actually sucking blood ? Why can’t you regenerate ? Don’t humans have blood ? If they do, then why can’t you heal ?
I think these should change, I think it’s unfair people are able to use their skills on pvp to the fullest extent, cryo can freeze even if now it’s for less duration, revive works the same even if just for 3 seconds, and so on.
So I would love if IMC devs reconsidered this because I know you guys are working hard on balance and other things.
Thank you for your attention have a good day.
