Tree of Savior Forum

Suggesting new fireball attribute balancing pros & cons

Would be useful if pyromancer could get a new fireball attribute that would prevent it from being knocked back but fix its duration to 10 secs with attribute level 1 for pyromancer circle 2 and 15 secs with attribute level 2 for pyromancer circle 3 (because I am unsure wheather 10 secs is enough for fireball lv17 even at close range).

It must look different from the regular fireball with a simple recoloring, glowing or anything recognizable so players around can knock it back if the pyromancers tries to abuse it, thinking others players assume every pyromancers are using the attribute.

You could also argue about a pyromancer camping 2 spawns or even a party of 5 pyromancers camping 10 spawns, but I’m pretty sure others combinations of classes can do this far (templeshooter, sadhu, archers…).

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