This game have one of the most interesting mechanics to play with a archer character, but there is a lot more pros in play with other character branches.
Guild creation, sell itens, repair equipments, create potions, enchance gems, give buffs… Swordman, Cleric and Mage evolutions give a lot of attrative options, and i have the feel that Archers are put aside.
Looking at the global scenario of the community interactions, there is something that is missing and have potential to give a boost to the archers branch - the Hunter path
There is a lot of itens that have a extremely low drop rate (tanu flower, varv skin, etc.), inflating their prices on the game market because off the high difficulty to get one.
For a archer, hunt monsters is a very logical function, so why not to give to the archers the capability to have a higher drop chance for some rare itens, transforming this characters in providers of raw materials to be used by the other classes of the game?
