Tree of Savior Forum

Sucks that leather/cloth mastery is so little compared to plate

Like Plate, along with having the highest def of all the armors.
Gives roughly 1500~ hp with full mastery, and 15% physical damage reduction on top of that.
And that’s not all.
More stamina too for those classes that uses it. All 3 pretty nice

Cloth, weakest armor, a big con.
But still, gives SP, and magic reduction by 15%
SP is pretty negligible, be better if it was SP recovery, like 50SP recovery, and 50% per attribute pt mastery for a total of 75% with 4 pieces.
Nice bonus, but not crazy since that’s the amount u can almost get off just two head gear accessory. Equal to the HP part in plate where you can about that much on two HP rolls on two heargear.

And then leather.
just gets evasion. an amount less than a pair of 120 boots. That’s it. 75 evasion. Seems like “ohhh evasion, i can dodge” but its so open to RNG, who knows what benefit you really get off of it in the end.
Like I think it ends up giving a little less than 10% dodge? I have 928 dodge, and don’t think I really notice significant difference from 700.
If dodge cap is 80%, I probably already reached it. And for purpose, it seems good enough to just aim for 50% dodge rate since trying to stack evasion costs more than other stats. In summary, saying that IMC seems to overvalue the evasion stat in their stat budget calculations when it already has a hard cap anyway.

Cloth is actually pretty good for tanks going against magic mobs