IGN: ThePurpleKnight
Server: Klaipeda
This is just a series of charts to help newer players build good builds, it may not include all remotely viable builds but it probably gets most of them. If a link is purple it means I highly recommend it for those using that class, and if a link is Red it means I highly discourage it, it is not a good idea compared to other options.
Let’s start off with the easiest I guess
First up is Scout. To use the Scout build guide just follow these 3 rules. Never backtrack over Outlaw, you can start from where ever you want but I do very much advise not going both sides of Outlaw as it will force you to weapon swap between Dagger and Pistol. Second, do not pass over 2 red lines simular reason to the first rule, if you pass over 1 red line to get to Rogue, backtrack to get your other class. Lastly between BM and SR is a red line with a Sled Mount Box, this is because I believe that combo is only acceptable if you have a Sled Mount, as the Sled is the only mount that allows you to remount whenever you want. No HP or Stamina.
No Squire, it’s not a real class anymore, just make a low level alt for food buffs, you’re better off.
Next up is Archer, also very easy to figure out, to use the archer build you start from any of the left classes go to the middle class and then to any of the right classes. Most Archer builds come down to a utility class, a Falconer and a Damage class. There are a few exceptions but I don’t think you can go wrong if you just follow the chart.
Next up is Wizard. Wizard has 3 sets of classes, the Elemental classes, the Darkness classes and the Extra classes. My advice is to avoid Extra classes, it’s much better to just stick with 1 of the other two types but if you really feel like you must use a class from the extra group, you can basically apply them to any tree but here is a small guide for them.
Sage: Pair it with CC, Chronomancer, Cryomancer, Psychokino. Then from there follow the chart.
Chronomancer: Apply it to any class you want to reset the CD of, this class is just Pass + CC, it does have an iframe though.
Alchemist: Shop class/healer in Wizard, pair with whatever, it makes no difference.
Rune Caster: Has some nice skills but no particular synergy anymore, pair with anything.
Featherfoot: Poison Damage class, lost the 1 class that made it usuable, this is the 1 class I have no idea how to advise you about, except maybe: Don’t pick it!
Okay this is where things get really difficult, we’ll start with Cleric since it has less rules to using the chart.
For the Cleric tree there are more builds than I will tell you about, mainly focusing on magic damage or support. That’s not worth guiding IMO, it’s very basic and lacks real synergy, here is my guide to making a physical/hybrid Cleric that is (Mostly) self sufficient. So for this one just follow 1 rule, Always have a red class, Krivis does not count.
Lastly we come to Swordsman the strongest class in the game, and by far the most complicated, let’s show it first, then we will try to explain it.
Okay so how to use this one…
- Start at your choice of Peltasta, Templar or Doppel from either side of the tree (Spear or Other)
- Do not backtrack over Templar, or Doppel. Back-tracking over Peltasta is fine.
- Bottom Reti is only for those who start at Templar.
- I can’t see any but I may have made a mistake, please tell me if you find one.
- No the Doppel in the Spear build is not a mistake, it is a farming build, this is the the skill points
Same goes for the Hackapell and Fencer combos that Doppel leads to.
And no I don’t actually advise, Nak Muai, Hoplite or Barbarian, but they’re in the right place if someone actually wants to use them regardless of advice.
When you’ve made a build you can of course arrange it in any order to make it feel better to play.
This guide is based off of the synergies available between classes to help make a build that works with itself as opposed to picking 3 high DPS classes and trying to play them individually all at once. Example being: Elementalist, Shadowmancer, Sage… Don’t do that.