I totally agree about nerfs aka balance changes being too drastic. A competent developer buffs/nerfs skills little by little and tests it before it goes live. Here just…look at the Stone Skin nerf for PVP. down from 4xSPR to utterly useless 0.5. Yes it was OP before, but they destroyed it. That’s not balancing, it’s brainless, not thinking about consequences.
Also what’s with monsters resisting skills like several ticks of Cure? That one doesn’t even affect the monster in any way besides doing dmg. Or take Divine Stigma, where does that debuff the monster? It even gets resisted by Stamina Crystals LOL!

