Tree of Savior Forum

Stats and build for a PvP monk (aiming for ClericC2/PriestC2/MonkC3/InquisitorC1)

Hi guys, I have an old monk character (ClericC2/PriestC2/MonkC1) that i abandoned due to the stat build that i was following and the pvp impact that it would have (basically against high CON characters), but now i want return to this caracter due to the recent information of inquisitor in rank 8.

I have this character at level 159 with a DEX/CON 2:1 (59 in CON / 118 in DEX), and i don’t know if I’m going well for a pvp oriented monk, i don’t want to perma miss my attacks but i dont know if i really need some balance between DEX and STR.

I want to know if i must keep this distribution to go pvp or if i must add points in STR and how many i must add.
If i have messed up this character ( just in the case that it wont be good in pvp) , tell me, i will just hope for a stat reset potion in the future or i will just delete it and make another.

Also i want to know your opinion with the cleric c2/priest c2 path for pvp, i found it really good (atleast based on the information ) bacause you have enough heals in TBL and GvG and you can also resurrect people. I’m asking that because if i must reset this caracter i was thinking in something like the popular diev path in monk builds, just if it is more worth in TBL and GvG.

Monk’s bane is lack of cc to apply melee dmg.

If u can solve the “cant reach opponent” issue. U will be just ok.

If u cant solve that issue, u r just a lesser healer and nothing more. Even kamehameha will not save u from suffering.

Inquistor do help alot it seems, but probably stronger with other cleric class.

While u need to invest in alot of dex to hit archer, other cleric is running around with full con that never miss with magic while laughing at ur puny dmg + hp.

It seems that devs don’t like the idea of gap closers in melee trees like the swordman’s tree and melee paths like monk or paladin in cleric’s tree.

I think that they really want us to be like some games that a type counters another type, and they really want that we cover like a team the weakness of the other with our strenghts.

Yes, I know that sounds beautiful and its a really far distance from reality, we can look this in rankings, pvp match making is really random and , classes that have the power of aoe godlike CC or amazing healing abilities and anti-cc, are the only ones that can carry themselves due to their Overpower ( It’s a joke that a full CON wizard, something absurd in other games, have this high damage, this CC, and you can’t kill him).

But, after all, i think that for the health of this game, they will work in this idea, they wont give us 4x4 good builds but they will make us dependant of each other, so please just someone tell me how i can improve my stats and my build to fill in a pvp team i know that right now monk isn’t meta pvp, but i just want to have a correct pvp monk build, i know that i wont be in the top 50, this game need changes and i really enjoy the class, but the problem of DEX/STR balance is killing me.

fair enough.

at this point i would just go pure dex.

between 4 trees, dex alone can allow u to eliminate 2 threats (swordman, archer); even if u build toward being better against magic class, u probably wont do that well… so might as well build against the 2 lesser classes so u r at least not at the bottom. swordman will at least approach u for u to hit (but dont be surprised they just ignore u till the end).

dex is both offense and defense, probably the best stats, but u must go full for it to be effective.

u also want to put on all high evasion gears (like shade chest pant) and possibly some max level evasion gems.

naturally wiz and other cleric going to give u hell, but if u ever land ur sp draining skill, u can ward them off u for a little (u wont kill them in time, too much hp).

eventually with inquisitor, ur dmg against wiz wont be that great, but seeing inquisitor probably already make wiz feel uncomfortable and u might be able to work that psychological impact to ur advantage. u might even be able to hit and run against wiz 1v1 with those pear and out attrition with ur heal.

with added bonus of full dex is decent pve solo. (lots of crit to speed up leveling)

the major risk of full dex is that if meta shift to building high dex for physical class at R8, and people start stacking accuracy gears… u will die REALLY fast (safety zone would only hold them off for a little). But being monk is already gambling, so what the heck.

Yes it seems that, this game is already based in instakill, people will try to avoid that just like me with my initial purpose of high dex, also as you say r8 in physical classes give a good reason to go high dex due to the incredible base damage so dex is the best stat to use it.

Yes maybe you are right and i must continue going full dex (we dont know the meta, but it will be the most safe for me, and i will have a good damage with inquisitor and accuracy will help a lot) but i was following a build that said to go plate armor, take critical damage gems, and hp ones, that was to counter the instakill, have more STA for spam double punch and have more damage, and well, after more gameplay i thought that it was to mutch pve goal but the build said that it also was good in pvp, and now this guy don’t update anymore.

Then my best option is still going dex , take leather sets and go just for evasion gems, or you recommend other more gems to improve my damage or my HP or even my critical rate?

If i will have enough damage going with a con/dex build, my only concern is about hp to resist instakill from mages, plate seems the most effective against anyone because of the hp that gives theattribute and most of the sets.

And one question more, when you say pure dex you mean to don’t put any points into con? or just a really high dex investment? how many points do you think i must put in con?

when u go dex, u need to go all in for it to be effective. So no con. (but with monstrance, maybe u can spare some con? not entirely sure) max evasion is capped at around 80% but the point is that opponent attack skill miss, and go on CD (like a fletcher missing broadhead arrow, now all of sudden he miss out 30k dmg, and oftenly dont have another dmg skill to back it up).

definitely get some gear that give u extra hp though. (without sacrificing too much dex/evasion) Character stat is more important than gear stats, because character stat get bonus for having more, gear stats dont.

plate is good for going high con, but u need the evasion bonus from leather to be most effective (and max leather armor mastery).

a full dex build is still going to miss alot against full evasion build (if no accuracy gears), that’s just how the game work i suppose (i witness many archer missing each other).

ultimately u want multiple sets of gears for different situation. There is no reason to stay in dex/evasion gears against mostly wizard teams. Naturally, focus on 1 set first so u will at least be effective in 1 area. (against wizard, u want to stack as much movement speed as possible, then hp/dark resistance/mdef, ideally full robe for 15% magic dmg reduction)

one thing about monk that dont change from other cleric. Survive survive survive survive… (not like u got the dmg output to kill people faster than they kill u)

godspeed on ur effort.

Then my 59 invested points in con can really punish me and i must make another character, or they are ok ?

Edit: Monstrance looks like a really huge boost (DEX x 1.3) + 10, a bonus of 30% with high dex will mean the diference of put a lot of con or nothing, the problem is how much i must invest to have a good accuracy and critical chance in PvP.

accuracy of high dex vs high dex really come down to luck and volume.

Unfortunately monk skills are not volume hitter (aside that beam), u really have to rely on luck. (as for stacking evasion vs stacking accuracy; i think evasion is better off for cleric, u literally only have like 3 or 4 physical skill, compared to physical class that have like 7~10)

thankfully u r a half magic class, u can actually just use some spells like cure to hit people (assuming they couldnt get away). Occasionally u can probably god finger flick and hope for a hit. (since they are full dex as well, they have low hp, so u dont need to hit very hard)

but once u get to inquisitor, that ranged projectile spell is probably ur main damage source (which is good against everyone, from what i have seen)

as for wrong stat, dont worry about it too much, just do some events; they oftenly hand out stat reset potion. IMO keep what u have in con, and keep building dex. I don’t think u will feel the benefit of those dex until in 260 level range, due to the con. If you reset to full dex earlier, u can feel the benefit maybe around 200. If the con really doesn’t work out, then u can use the reset stat potion. (and u can keep monstrance up 100%… so maybe u can feel the benefit 40 levels earlier)

the con will probably help u out in pve, to fight all the magic mobs when ur safety zone is down. (or boss in mission thats more than 15 levels difference)

for pvp cleric2>diev2>monk3 inquisitor is 100 times better, all priest gives is a ress, deiv gives cc, possibly the best cleric aoe and zoning skill, and another dmg skill, also laima is good, and vakarine is is the most useful skill on cleric tree imo

“when u go dex, u need to go all in for it to be effective. So no con” This is the absolute worst advice I have ever seen. This person has never done pvp.

I suggest at least 100 con and then full dex maybe even more Con based on how powerful rank 8 skills are. With 0 con you will literally be useless. I’m a top 10 ranked monk.

for a pvp oriented monk ill probably go like 2:3 str/con, dex is really good in pve but too easily countered in pvp.

What lol? How is dex countered? If you have no dex you are going to fail miserably trying to hit all the swords and archers.

And what class build are you running? I feel like i have a really low damage.

Cleric 2 - Priest 2 - Monk 2 - Kabbalist

Monk relies a lot on attributes and equipment to do decent damage specially in PVP.

Do you think that i can have good results with monk 3 and inquistior instead of kabbalist in pvp?
And, if i can solve the damage with attributes and equipment, i just have questions about the equipment, what armor should i wear? what gems? and what weapon?
I was ussing plate with swords and daggers, and i dont know if it’s correct.

Plague Doctor is the best choice for rank7, but if you want to play Monk3 then go for it it’s abotu what you like playing. If you want to play a STR monk, even though I don’t suggest it, go for it but you will need some dex for pvp.

no monk, go paladin, inquisitor without paladin is bad =/

kabbalist is so good, u can have ■■■■ build and still make top10.

100 con rest dex, and u wont be able to evade nor survive (around 20k hp 800 evade after minimal gear). All top 10 on my server have 50k or more hp. That’s the top tier stuff. Monk3 will never sniff it, let alone a non-focus build.

but honestly, if u really care about pvp, monk is not a good choice ever (let alone monk3).

but anyway, i am allergic to ■■■■ post, so i’m out.