“Wake up to reality. This is not any 08/15 MMORPG,
TOS is an MMO where Clerics & Swordsmen actually deal damage, where Archers don’t have the highest attack range and where AoE in general is limited.”
A: Even with the innovations and diversities of the classes in the game tree of savior as you say, the concept of the wizard staff user does not escape the concept I described about his role in the mmorpg games of the past. If you did not realize this sorry, but you are unattentive. I do not know if you read the updates, but the magician who uses staff, has a vit less than all classes, and this should be compensated with magical attack power, the famous glass cannon! With the update, the staff mage are very weak now, near the other classes mainly in pvp. It’s not just me saying, in Silute no one wants to be a magician who uses staff. If that’s what it’s supposed to be, delete the staff wizard class, Simple!
“The developers created a game as they wanted it to be, and it does a good job being different.
Of course, the introduction of Scout was to do something about the whining Thief Class fanboys, but in general TOS has a completely different focus than you think.”
A: Wrong, REbuild is here to prove you are wrong.
“Why isn’t it fair to have more if you invest more? You need more ichors, blessed gems, velcoffer soul fragments, silver, gems and more luck just to be a bit better.”
A: Shield wizard should be a type of hybrids wizard, but not having more damage than the mage who uses staff. I believe they should have a balance between defense and attack, but what is currently happening, is that they give more damage than a 2H staff wizard, and still have high defense. Erasing thus the use of a wizard 2H Staff. If this is right, we need to change the concept of wrong in the dictionary.
surely this ROD class should benefit by investing more, but in the defensive part and not in the offense surpassing the force of the 2H that was designed to be the magician of the high damage.