There has been like 200 threads and posts about how homunculus is garbage and is so sad to make one it should be considered a crime to own one…
or how the devs haven’t mention the poor thing once since they throw it on the game at the start of rank 8 or how Staff never seems to be around when people talk about homunculus…
Let cut to the chase or the end of it , yes the title is weird but you clicked didn’t you…
HERE ARE MY TOP __ HOW TO MAKE HOMUNCULUS BETTER LIST:
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Remove Expiration from the homuculus: Everyone knows making a homunculus takes time and sure when it sucks you want it dead, but why make it expire, just add a remove homuculus button on it U.I so people can chose when to get rid of it and a return to stone for when you need to go solo…
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Make the Stone a permanent item: I know the problems this can create, but read me out…
making them can be a pain and sure it would overflow the world with OP homunculus, but…
Make the Alchemist stone permanent and have it go into cooldowns, how you ask well… -
Homunculus Must Die: Make the homunculus HP matter, have it so every time the homunculus hp hit 0 the homunculus go back into it stone and you would have to wait for it CD to end to use it again. That would prevent mindless use of the homunculus…
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Skill, Class and stone: Let other classes add skills to their homunculus, you know what a swordsman can do right now with an alchemist stone?_? I don’t know am really asking…
Why not let owner of the stone be able to put the 4 skills before summoning it homunculus… -
Skill Galore: The amount of skills a homunculus can use is pathetic we all know that and half of them border on "“WHY THE ■■■■ I WOULD EVEN ADD IT”, let homunculus learn only 4 of all of it master skills up to rank 8. That would keep the restriction and give the one using the stone more choices
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NO PVP: Homunculus needs to stay a PVE creature only, cry me a river pvp crowd but if we want homunculus to be great sacrifices that aren’t stupid must be made and you don’t want people crying about op homunculus and having it nerfed to the ground worse than it is do you (if that’s even possible)…
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Homunculus UI Quality of Life: We need a way to see the homunculus skills cooldown and a way to make the homunculus attack at our will (make it so we can click on it and it uses a random skill each click unless they all are in CD) instead of waiting for AI to maybe thing it might maaaaybe use a skill now…
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More Homunculus: I love my little naked girl, but not everyone does I accept that, so having more homunculus visual types would be nice for all collectors and non-perverts
Only 1 homunculus stone can be used at a time to limit people with more than 1 stone of course, sorry it breaks my heart, but it must be done…
@sa_chan Suggestion: Making it so that each one of it’s skills had a different cooldown would improve it. At the moment there’s no real reason to add anything other than Join Penalty, if you add anything else, it’ll waste the 1 skill per 15 seconds on a single enemy and do horrible damage.
@Spaceneko Suggestion: Make it work like omyoji’s fox , using skills every few sec instead of AA
@alcheark Suggestion: make new class or hidden class just for homunculus style base
I will keep adding if I come up with more and will add all the suggestions you guys post aka am gonna steal your ideas and paste them here
I want to see representation from the staff @Staff_yuri isn’t the only staff member left is it?_?
also, would love to know the devs thoughts and opinions on this topic < I know a long shot but hey…