So throwing out ideas on a different tanky fencer build. I understand the meta fencer build is pelt 2 rod 2 fencer 2, but rod 2 just doesnt interest me.
Pelt 3 Squire 1 Fencer 2. Stats im thinking 2 dex, 1 str, 1 con. Pelt for maximum pulls/taunts along with armor break and some decent aoe which fencer lacks. Squire 1, which im still up in the air on, to self repair armor and low base durability rapiers, and to provide some cc with arrest. Fencer 2 of course for the evasion and deeps.
Another thought is to ditch squire for one rank of corsair which seems to have abit to offer for tanking.
So just some thoughts if taking one circle of squire will kill my build or just provide abit of utility for later on. I havnt reached 220+ yet, so not sure how often fencers need to run back to town for repairs. I cant see carrying multiple rapiers with X 2 lvl 5 gems or even lvl 10+ haha… TP repair kits are out of the question, unless that is the norm for grind groups? Trying to keep RL money out of fun grinds if possible.
