Posted by STAFF_Max View 8069 Date 28/10/2016Q1. SPR and INT don’t seem to be as effective as other stats in the game. Any plans to address this?
We agree, so we did make a few plans to address stat effectiveness.
Starting with the INT and STR stats, we are currently undergoing
internal tests to improve their effects. In the case of SPR, however,
instead of increasing the effects of the stat in itself, we focused more
on improving how certain skills scale with it (particularly skills in
the Cleric class tree.)
At the moment, the only use for spirit in pve, at least IMO, was for a priest 3 to go at around 200 spirit for a decent stone skin + capped zaicai debuff (via scrolls).
That sad, after the nerf to zaicai, there was basically NO reason to build a full spirit cleric.
I hope they are gonna rework some skills in the cleric tree, since it’s kinda obv that spirit is worth taking only for skill bonuses and, at the moment, NO rank 5+ classes has any bonus with them (with pardoner and inquisitor been kind hilarious and nerfed zaicai that was basically it)
I was thinking to roll a priest 3 inqui support with around 200 spirit while geared (given the new end game weapons with around 50 extra spirit) and rest int for a super low spirit investement in the stat allocation and, still, capped zaicai but I’m super happy they are gonna look into this, rather dead, stat.
Int is “kinda” ok, just the magic res in end game contest is hilarious, it’s like they are forcing us to reroll fencer+dragoon for end game to annoy half the community and, to be honest, nobody seems to think it’s a good idea (apart for frustrated R7 swordmen, I guess
)
