Tree of Savior Forum

Speculation about enchants

Disclaimer, I could totally be wrong on this one.

There’s a thing I’ve noticed today. Cash shop equipment has some really good enchants; compared to drop equips who often have a random enchant.
I came to a speculation whether buying a cash shop equipment reduces the randomness of enchant?

I.e if your first enchant is Crit attack, having a cash shop equipment somehow reduces your possibility in getting magic amplification or random trash your character doesn’t need.

The main reason for hair costumes being dropped really low in market is that there are several fail enchanted equips, in the current trend cash shop equipment has better combination compared to monster costume drops.

i.e

  • Crit attack, physical attack, crit rate.
  • Magic attack, Magic ampli, crit resist.
  • Crit attack, crit rate, evasion
  • Magic attack, Physical attack, hp recovery,
  • Hp recovery, magic defense

If anyone could possibly test this speculation, much is appreciated. If this is true however I would likely not spend any $ on enchanting for now.

Used 5 enchant scrolls on Clover Feather Hat. Got 3 stats: +41 physical attack, +26 dark res. +27 fire res.

People who buy the Cash Shop hats, also have the money to roll on them until something good comes out of it. Guildie spent about $200 in the past 2 weeks and used it on those.

I see, thanks for the clarification. This seems debunked then.

Saw quite a good stat from one of my guild mates, crit attack, movespeed + physical attack. From the 49tp accessory from the tp shop. Used about 60 scrolls.