Tree of Savior Forum

Spawnrate problems~ IMC. Pleaes don't let your game become empty~ Aka nooo mooobbss

So this for starters.

It’s exactly 2 minutes atm. For these spawns to come back.
I quested alot today (again) and i found myself stuck on pick up this and kill that quests sometimes. because the amount of mobs that spawned… wasn’t even enough for 1 … and clearly not enough for 3 partys and a few solo players.

We switched channels and competed on killing the spawns exactly on they’re timer…

I ran around in the mainchambers last floor … and wondered doo … again only a visual map with an boss and no mobs … where’s the boss?.
Cause before i actually found a respawned book … or mob. I was there … running around for 2mins. As someone just cleared it exactly before i entered the channel …

I can remember a time… when we had 15~30 seconds respawns. And people complained about the lack of mobs… in a grind based game…
Take down the exp a bit … and up the spawnrates.

Lot’s of quests make you angry even.

  1. Ohh destroy 4 of these totems… we got 50 people competeting for it! Good luck! It respawns sometimes!
  2. …kill that … ehh … how did it look again … haven’t seen in for …ages?
  3. Pick up my stuff. And get it before these other 3 people do!
  4. Kill 20 mobs, in that small area. ONLY that area on the cliff i said! What? There’s only 5 of them on a 2 min spawntimer? Hope you got a party and no one is trying it too … but i remmember giving that task to 17 others…

xD

I enjoy some of the quests. Like the candle stuff in the 140+ quest line.
Was fun.

Even when i hade ice Pike to DEATH now xD…

4 Likes

Spawns are still a huge problem. What’s causing it and why? I feel like we’re missing something here.

Same issues with my experience up to lv166…dead zones with no mobs for 2, 3, 4 or even more minutes. I have no issue competing for mobs but uh…nothing to compete for.

Thanks imc !

YES !!!

What where missing is.

PEOPLE need high spawns to have fun. While grinding endless streams of monsters. And possibly being pressed into grouping and doing actually something. (that’s why i am enjoying dungeons alot atm. They’re how the game felt in ICBT on normal maps. Specially on the spawn heavy ones like egnomes. Constant threat, constant rewards~ [Still have a video of that…])

If that wasn’t a 2 minute spawntimer. Killing them in sucession would be more difficult then that waiting game atleast.

IMC must have fixed them on the higher end… to prevent people from farming and grinding alot … outside of dungeons.

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Yeah. Plus, Tree of Instances&Quests doesnt exactly roll off the tongue.

(I want my grind-based dream back)

hey, how I turn on this bar above the skills?

Early stages had mob spawns on point. Everywhere and quick respawns. They need to translate it to the later zones where there’s like maybe a dozen enemies that respawn once a minute. If this is a game about grinding they should at least provide ample opportunity to do so.

Exp Viewer. It’s an aloweed addon.