Have a sound lags in combat when targets receives many hits, like this:
Someone have the same problem? How can i fix it? =(
ps
dont look on FPS, same problem with 60+
Have a sound lags in combat when targets receives many hits, like this:
I’ve heard it worse 
It’s probably due to not enough audio channels being available to play all upcoming sounds and when a new sound gets played another one gets cut off.
Not sure if there’s a solution that users can do by themselves.
Same problem here
Did it solved?
same problem here solution?
Same problem here
Did it solved?
little better now but sill have this lags. =(