I would like to find the closest formula and calculation for the summon devil.
So far the known factors are below:
Base Stats (The factors can affected the value on the Grimoire UI)
- Character Level = Grimoire Level = Scaling summon base stats
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https://tos.neet.tv/npcs?name=pc_summon&cn=1&f=1
(From database, all are default lv1 with base stat, it seems they scale with character level on a minor grow per level, i’ve yet to catch the pattern since different summon scale differently, but they do always have highest particular stat based on default)
Some summon’s with low base HP but high CON will eventually higher HP than high base HP but low CON. So it mean, the stat INT/STR is accounted for atk/matk as well. - Maybe we can use highest PATK card summon like Cyclops/Fammidus/PrisonCutter/Blut(Have highest base lv1 STR of 4 and avg attack of 36) and then morph to Netherbovine/Marnox will result higher PATK/Damage
- I’ve tested Enchanter’s Empower at lv5 will not affect the level of Grimoire
- Weapon Matk (Upgrade+Transcend+Blue Gem+Weapon Maintenance)
Base Stat Scaling Factor
- Summoning Skill (lv1 5% on summon’s atk/def, each level add 2%, lvl15 = 35%)
- Cards Star * (Each Star 5% on summon’s atk/def)
- SPR
So are these factors stack up additionally or explicitly?
Final Damage
- Grimoire’s Skill Factor %
- Riding Attribute % (When Riding Only)
The question is how to puzzle them in a complete formula.