Tree of Savior Forum

Sorcerer Circle 3

With the revamp of summons and the way they benefit from the summoner’s weapon / stats, they are no longer the extreme underdog against other classes in the PvE scene. Thank you for this!

As I am still new to the sorcerer scene, I have at the moment just one suggestion/recommendation, specifically for only Sorcerer Circle 3. Seeing that the summoned bosses do have a longer attacking animation, the Sorcerer mostly will get hit before the hit finally lands. This potentially may be frustrating in a long run.

  1. An attributed tied to the Riding skill; when Riding, allows the summoned demon to take a portion of the damage for the Sorcerer.

Also, Harpeia’s AOE seems to be erratic. Based on what I have noticed so far, this skill only hits multiple times if mobs are “moving” while standing in the AOE range. As this behavior is similar when battling against one against players, I am unable to determine if this is a bug or intended feature. Nice if this can be verified.

Thank you!