FIrst of all, I like this game a lot, the core concepts are cool and I have been looking forward to a job system MMO for a while and this game has delivered on that experience to an extent, giving me extensive hours to customize my character. Now, there are a few things that are wrong about it though, and mostly I will talk about gameplay issues rather than performance and stability issues which, if IMC is smart enough will be top 1 in their priority list already:
Market Silver retrieval timer: I don’t understand what is IMC trying to accomplish by having you wait 48 hours to profit from the Market, if it is to combat botting, this does not work at all, bots will most likely get their money from vendoring items they get while killing stuff, and even if they do post items in the AH they will get their silver at the end of the 48 hours period which does not really affect them at all, for us real players is annoying to say the least, sometimes you really need to sell that mithril just so you can obtain the cheaper arde dagger (yeah sure) immediately, but no, you have to play around being poor for 48 hours. In all honesty I think this is a rather silly measure that does not discourage botting but it does discourage people from using the market at all. How can this be better? In all honesty the delay should be at most a couple of hours if you want some sort of RP element or whatever.
The restrictions to the trading system: Similar to the market, trading in this game is seriously constrained, I believe an important part of an MMO is having your friends with you, helping them catch up if you are higher level, and that most of the time includes helping them with currrency or strong items that they will otherwise be unable to obtain, however, because of the lock the items get one you buy them from the market this is mostly impossible.
Team Storage: This feature is a joke, it shouldnt even be called “Storage” it should be item transfer, and still I believe this is utterly useless in its current state, fine, getting certain collections increase the items you can place at a time, but that does not make it better, not even that, you cannot give your other characters “Untradeable” items, what is even the point on that, if an item is not tradeable what difference does it make if it is with one char in your account or another? How could this be imporved? Allow untradable items to be sent to your other characters, and please!!!, allow premium items to be sent to your other characters as well. Also if you want this to be a “Storage” Give us a way to add more slots
The world boss loot system: So, you are minding your own business, leveling around in a desolate map when suddenly a huge mob appears and hits you like a truck, then you realize you found a world boss, you start fighting it, and somehow you manage to get it low on HP after like 30 mins, a few players start to come by, and then someone messages on general chat that the boss is there, then all of the sudden a group with max lvl characters come around, kill the boss instantly and they take all the loot, you get absolutely nothing. How could this be better? Have everyone that is in a group or solo who deals some sort of damage to the boss get a reward from it.
