Tree of Savior Forum

Some suggestions for a future patches

Hi IMC and Everyone! I play in Klapeida for a long time, and i’ve some ideias for a new content in the game:

  1. Make classes similar to bullet maker; (EX: Dual swords, axes, daggers and etc)
  2. Make a monster tamer class;
  3. Design a subclass system with dual weapon ( EX: i can use some abilities of the subclass and i can use a combination ability with both classes)
  4. Make a Axe/Scythe wilder class
  5. New pvp content and pvp sets
  6. Make mounts
    collectibles and insert a reward system; (Also instead boughing them do a drop system and sell some and also sell some itens to increase the dropping rate)
  7. I definitely would like to see new races in TOS!
    So thats’re some of my ideas and i would like to share with the community.
  1. two weapons is a bad idea, Bullet Marker only does it for the looks, so maybe you’re looking for stances rather than classes built to dual-wield
  2. They could actually make an Art for Pied Piper to have Hypnotische Floete do this for you (which would be a cool idea without having to come up with a new class that has no historical reference)
  3. No, please don’t. We need a better balance of 2 hand vs one hand weapons, not a new category that won’t balance with either of the two. Scouts are already problematic because of how two weapons work.
  4. Another weapon category means you have again no synergy with existing classes that are locked to weapon choices. The only tree that could use axe/scythe at the current stage of the game would be the Cleric tree because it doesn’t have any weapon restrictions on classes and features physical attack classes, but most people probably wouldn’t want to have scythe/axe in the Cleric tree.
  5. PVP content is far from balanced, so we don’t need another content expansion on a broken system. PVP sets would just increase the discrepancy between PVP players and normal players on PVP content, and there are already a lot of items focused on PVP, specifically legendary set effects and cards.
  6. There is already a reward system, it’s called adventurers journal. If you are active enough in crafting, exploring,etc., you have access to mounts,collectibles[content shop for this] and some other things like titles.
  7. No races please. TOS is really great because it has only two factions, humans+goddesses and demons+goddesses. Games that feature different races always have difficulties in balancing because most of them don’t want to make races feel just like a skin on the character.
    And if you look at the story, there are no other races featured anywhere.
    There is no potential in the game for additional races aside of playing as a demon(and demons are not a race,they are a complete ecosystem of different species).

Yes, playing as a demon for faction-based PVP and for learning the other side of the story could be very interesting, but at the same time, the game simply needs to focus on expanding onto other things first, because at the current pace, old content gets abandoned at faster rates and the grind leads into complete emptiness of simple numbers and mathematical formulas, including some probability calculations,too.

no race? owl statues cries in the corner

Give me some interesting mini game modes.

Like a battle royal mode were everyone is given SET gear. Or has to find gear to use across a set map.

Hide and seek event between players

When servers get better maybe an all out battle were swarms of monsters attack a main city so everyone has to fight together.

Maybe scavanger hunting ?

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If we actually have races(mutant, plant, insect…) Then why not apply races to pvp for more unbalance?

Thanks for your feedback and i’ll have another points of view.

  1. two weapons is a bad idea, Bullet Marker only does it for the looks, so maybe you’re looking for stances rather than classes built to dual-wield
    I don’t think so, almost all the mmoprg games in the world have dual wield classes and all work very well.
  2. Would be nice to have a tamer class and would be in mage tree for example.
  3. Subclass system works very nice in aura kingdom, and i like that kind of mechanic, and would be fun for everyone and a new option to expend ATR points. ( my char have lv 100 in all atr)
  4. Would be a entire new tree and the starte class would be axeman.
  5. I agree with you, that’s why a new content with another options would be nice.
    6)I play TOS since the
    beginning so i know this. But PVP oriented rewards would be cool for me.
  6. Well the diversity in the games is really good in my humble opinion.
    I’ve played tons of mmorpgs so i know a lot of good things that worked on them.

1.the game already have dual weapon , but its not dualing main weapon but main weapon+sub weapon. the only class exist with dual weapon and in this case sub weapon is bm.also there is dual aka double punch monk or punch+kick nak muay or corsair keyboard breaker.so its nothing new to the game.if its only for the stance look, i also would love to see more double gun stance alike for dual 1h sword, rapier or dual 1h mace but if its really dualing 2 main weapon or sub, its gonna be another debate

2.theres actually hunter or falconer which use beast/pet to attack, or wiz purple classes which use summons.as for class that utilze field monsters skills there is also druid who can transform into certain monster.back then druid even have telepath that let them control the monster. the thing is even with shapesifting/transform exist, monster skills are sucks and the existence of druid transform/shapeshifting now is in fact just for the cool purpose.so if transform even not that worth, not even controling them.back in the day we even have monster orbs and again, the stats,skills and how it works are sucks.worry not they may release grimoire/monster scroll soon which makes everyone can tame monster. though i would love to see continuation of falco/hunter class alike.

3.this is gonna need so much more work when tos got already so much to prioritize like rebalance and implemented new stuff they planned/promised and revisiting good old stuff that discontinued.not that im not gonna like it, but currently i would rather have them rebalace all class to a good state cause currently there are still so many class especially old one that left behind and having huge gap against the current new class one or meta build

4.actually IMC being so nice back then by releasing a lolophanter maces which kind look like axe but thats THE-ONE-AND-ONLY freaking time they did it. the one who did this good must have left the team or fired.also axe is still categorize as blunt in many mmo.the thing is they never make any more axe alike mace design except for the 1h mace campfire weapon apperance.as a cleric main, i also would love them to release more axe alike blunt. as for schyte, if you see how velcoffer using his schyte its either categorize into 1h sword which already have schyte alike sword or its also look like 1h blunt.

5.i agree for an open pvp map where the point is just to kill each other, no team, no stone, just kill and get the fame(and bullies)

6.we got it already.its called golden pig.

7.this could be good with minimum effort like adding horn for demon race and set of special dark skin tone, and a pointy ears for elfs race and special set of light skin tones.we just recently got skin tone that actually been asked like 2-3 years ago so if you expect more customization than that, thats gonna be more issue that might take them more time.

nice to hear some brainfart ideas, as i got this a lot too and i still got some
not to let you down but the thing is the one who shape this game is kr community

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Thanks for your comment! I’ve liked them all! And that’s tru… the global TOS follow the KR TOS and for the rest, i Agreed with all the words you’ve Said!

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