I’m planning to play a wugushi in the next ob/cb but i can’t find many info about it.
Is it any good? My build would be Archer->Ranger->Sapper->Sapper->Wugushi->Wugushi-> maybe Musketeer.
Any suggestion? Should I take 3 rank as wugushi? And what about the stats?
Thank you for your answer 
Here’s a gameplay video. That should give you an idea of how it plays. https://www.youtube.com/watch?v=6hGeZ9jFjD0
For stats, it REALLY depends on what you want to do with your character. Str is better for dps at endgame, while dex is still good for damage but also comes with some dodge. It’s possible to get more damage and evasion from gear so if you don’t have enough, it won’t hurt to invest the stuff you skipped. I would personally get all dex up til R4 and enough con so dungeon bosses don’t 1 or 2 shot you. I would get con=level/3. It worked well for me in icbt2. Of course, you don’t have to get it if you don’t want to. However, having that extra hp lets me stay in combat longer which is more damage than having to fall back and wait for my potions to put me back up to the point where I don’t get one-shotted. If you follow my build, you should have around 80-90 dex at around R4. At that point, I’d go all str. Do note that my stats was made for archer2sapper2-whatever.
I personally don’t like taking ranger1 by itself because the only good skill is barrage. Granted, barrage is a REALLY nice skill. I personally can’t justify taking a class for 1, even if its super good, skill. Archer2 has the amazing swift step attribute which makes getting the dex extra worth it. Full Draw is also really good for pvp. They’re about the same, damage wise. Each use of barrage is about the same as the extra shots from multishot, but with better aoe.
The build is fine. As you can see from the video, it has 2 good aoes to take advantage of.
Thank you and nice video! Now i need to choose between musketeer and cannoneer 
@francis210891 My build is similar to yours.
Archer C1 > Quarrel Shooter C1 > Sapper C2 > Wugushi C2 > Cannoneer
- Archer C2 is good and I miss Multishot Lv.10 and Critical Buff.
- Ranger C1 is kinda good too and I miss having Barrage too.
- Quarrel Shooter C1 is nice for utility:
3.1 Deploy Pavise lures monsters and force some aggro on monsters (small values) which helps you to “taunt” even non-aggressive monsters.
3.2 Caltrops also can aggro and servers as dummy targets for aggressive (and non-aggressive monsters if you throw them too near).
3.3 Stone Shot can Stun for 6s.
3.4 Can help you to tank ranged monsters with blocking attribute but you can’t rely on it.
4 Wugushi - I’m not sure to keep or not this class in iOBT. I love it but not everything scales well and there are better options. It’s really nice to have two AoE grounds and with a enhanced Viper you won’t have problems with flying enemies. There’s also the card system which can be promising but currently I only deal ~350 damage (3 times) AoE with its skill. It shines when there are Linkers in your party and is good for soloing higher level monsters (but you don’t need to do this).
5 STR - It’s where your damage comes from. The more you have the more damage you deal, it scales with most of your skills and wugushi-focused builds should have a lot of STR since poison can’t crit but scales with damage.
6 CON - It’ll make a difference on late game 190+. I have about 49 Con and I’m happy with it. I have about 9,5k HP on Lv.225 without equipment but I can boost it to 11k whenever I need.
7 INT/SPR - Ignore it. On Lv.120+ you can pay all your potions.
8 DEX - Really good but you doesn’t need to put much points here if you aren’t trying a DEX-oriented build. I have about 140 DEX. With equipment I have about 580 evasion and 260 Critical Rate which is kinda good (almost 30 Lv. of DEX-focused equipment).
I think if you get Wugushi C3 you should have a wugushi-oriented build and the C3 skills aren’t that good.
9 Cannoneer - Seems powerful but have a “lock” animation after you cast a skill so you can’t be careless like when we are playing with sappers with high evasion, lol.
Well i never thought about quarrel shooter c1 so that’s an option too 
I hope they will improve the card system and maybe make the skill scale better with the stars, ty for the info on cannoneer I think I’m going to choose musketeer XD
On a side note I hate that wugushi is completely shut down by plague doctor in PvP…
It is? I don’t know which Status Rank poison is.
I’ll stick with Cannoneer for the moment and I think there are room for improvement (and for learning to play with it). I didn’t like the damage from Lv.1 Cannon Blast, 4.5k without criticals, but let’s think it gets more and more buffs and good equipment on Lv.5 you might hit 10k+ without criticals.
There’s even the attribute for increasing Weight and we don’t carry anything. Maybe there’ll be stronger cannonballs in the future ( ? ). Maybe they’ll remove the animation lock ( ? ).
But well, I’ll try to make a video later of the skill on kOBT thread (as well about the wugushi card thing).
Poison is a Lv1 ailment, much to our suffering.
Lv1 or 2 doesn’t matter. Plague Doctor prevents it all.
I’m pretty sure we all where ready for that one, but then you get down that literally everything that heals Lv1 statuses can just brush your poison away… as you would know there’s a ton of those… including a Lv1 Cleric.
