I’ve left a lot of points saved. This is the bones of what i was looking to, but some skills are not clear for me how useful they could be.
Keep in mind that this build is focused on PvE. At first, I was aiming 2:1 Con:Dex, but after looking at some videos, I am considering 1:1 - still open for suggestions. The high Con was for have a large HP pool to take care of the magic damage, even with a high mdef set. But, does it really necessary for it?
Skills:
- Barbarian
---- Warcry - how useful it is? It seems to add so little damage… Does it worth the investment?
---- Pouncing - looks fun, but those points could not be more useful in another skills? Since that in Fencer the barb skills should fall out of the rotation, what kind of use could Pouncing offer to the build?
- Fencer
---- Sept Etoile vs Lunge: What is the best use for the Pierce combo? Should I put both on max or just the best one?
---- Attaque Coquille: The only Strike damage in Fencer rotation. Does it worth more points or should i put more in Helm Chopper (Barbarian tree) instead and take those points to something more useful?
---- Flanconnade: Is it true that it can only avoid basic attacks, not skills? If so, how useful it could be as a damage source? The Slash combo has only a 4s window and the damage output, comparing Flanconnade10 against Seismic10 is absurd, the barb skill looks a way more efficient - taking just the rough numbers of the damage output of the skills. I know that it looks like a silly question, but never find these comparison before… Could any skilled and experienced Fencer give me a light?
---- Preparation: a tricky one: It says that the next Pierce attack will double his damage… But SE is a lot of consecutive hits, so, ALL of the (8?) hits gives 2x damage or just the first one?
Thanks in advance for your time and help!
