I’m here to propose some ideas about new vaivoras:
Vaivora sword - Reckless taunt:
CON +108
AoE Attack Ratio +3
Increase strike-type damage +996
All Peltasta skill level +1
Swash buckling skill level +2
Reckless taunt:
Swash Buckling becomes an aura that doesnt stop taunt enemies around the caster applying “swash buckling” debuff.
Increase the Swash Buckling debuff effects by 2 times (enemies evasion and block reduced by 40%, enemies movement speed increased by 20)
level 4: Increases the Physical Defense conversion from shield for Langort by 35%.
(“Swash buckling: swear word” art would have to be changed or remove (maybe not))
Vaivora Staff - Evil pool:
INT +200
Critical rate +744
All skill level of Warlock +1
Evil pool:
Mastema becomes a magic circle that last for 10 seconds dealing 1/5 mastema skill factor each 2 seconds and creates 10 evil spirits around it every 4 seconds (3 waves in total (1 in the same moment that you use “Mastema” and 1 every 4 seconds after that)).
level 4:
Pole of Agony pursuit enemies.
Increase “Pole of Agony” duration to 10 seconds and reduce the damage cycle to 0.4 seconds.
Vaivora Bow - Spatial perception:
STR +218
Physical critical attack +1520
Critical rate +780
Bounce Arrow skill level +2
High Anchoring skill level +2
Spatial perception:
“Bounce Shot” skill factor is reduced to 2/3 but splitted arrows will bounce 2 times (Arrows can bounce back to previous target). If the arrow doesnt split, it deals 6 hits to the same target.
level 4:
“High Anchoring” skill factor reduced to 1/2
“High Anchoring” AoE attack ratio +10
overheat reduced to 1
Now it deals from 2 to 8 hits based on enemies size-type.
Vaivora Mace - Nature’s Knowledge:
INT +130
SPR +130
Critical rate +400
Carnivory skill level +2
Seed Bomb skill level +2
Nature’s Knowledge:
The carnivorous plants from “Carnivory” skill become flowers that shoot seeds that explode, dealing 1/2 “Seed Bomb” skill factor to the target enemy and nearby enemies.
Level 4:
“Thorn” skill becomes a magic circle that deals damage each second and immobilize enemies for a few seconds.
Magic circle duration: 10 seconds
immobilize duration: 3 seconds
Vaivora Dagger - Fatal Wound:
DEX +148
Critical rate +490
Physical critical attack +1280
All Assassin skill level +1
Fatal Wound:
“Behead: Bleeding” and “Heart Arrest” debuffs are applied with all assassin attack skills.
Increase the defense ignored by Behead and Piercing Heart to 30%
Level 4:
Increases the final damage of Behead by 30%.
Behead skill cooldown reset after kill an enemy.
I hope you like the idea!!
Cheers