(This post is broken into two threads in order to cut down on the wall of text, the other will be in the community forum. Here is the link for the other thread, I actually talk about my view points on the grind in the thread Some Feedback and Constructive Criticism (To the community).)
Let me start off by saying that it was awesome to be able to participate in the beta test for ToS. IMC has a great start to a game that shows a lot of promise down the road as it develops. So now that the beta has ended I would like to offer some of my feedback and constructive criticism towards both IMC and our developing community.
To IMC:
This game is off to a great start, I am impressed by how well this has already come together. So far Tree of Savior has potential to be an MMO experience that is truly unique among the current genre of MMORPGs. The game has a lot of the charm of and feel of a classic style MMO while still retaining some modern elements; however, the thing that makes this game stand out the most for me is that it has a personal touch to it that really shows how much effort has already gone into this. I look forward to seeing what you have in store for us.
Since there is still so much of the game that we have not yet experienced and I do not know what your plans are for the future my feedback to you is more concern than criticism. There are a lot of things to bring up but for now I will start with the two primary concerns I have at the moment, the first being the linear level progression of the maps and the second is what you guys plan to do with the cash shop.
I know that during the beta that there were a lot of maps that were inaccessible to players and that the regions we could go to only spanned a small portion of the overall world map, but I also explored just about every region that was accessible. What I noticed during my traveling is that a lot of maps progressed by 5-10 level increments with only one map for each interval until about the level 90 to 110 ranges where there were a few maps for a specific interval that started to show up. Can we expect to see more maps for the less than 100 level ranges when more of the world is made available to us?
The first closed beta just ended so it’s really early to be getting concerned about the cash shop but it is one of those things that has left a bad taste in a few people’s mouths one too many times. I am in no way opposed to the cash shop, since if implemented correctly it can be a real boon, but it is a source of worry. Do you guys have any plans yet on what you intend to put into the cash shop, and do you plan on getting feedback from the community about what will be stocked before it is fully implemented?
Again, this game is great and I really look forward to being a part of the world Tree of Savior and its community. Thank you IMC!