BUGS
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The Friend system is kinda messed up at this moment, you cant accept friend invitations.
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The bats and some other flying monsters are hard to click on if you are using mouse mode ( i had problems using an archer ), i mean sometimes i try to click on them and nothing happens, some other times it worksfine.
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The targeting system when using Keyboard with mages sometimes its kinda messed up, since if i want to pull a few enemies to kill them later, sometimes im facing a monster and it targets some other completely at random. If i dont use CONTROL to lock some monster, it should target the monster im facing.
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After you sell an item in the auction house, the item keeps being displayed there, even when it isnt there anymore ( people can keep trying to buy it, but they will get a message that it has already been sold ), so after its sold, the item should dissapear from the “SEARCH” option
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Sometimes if you have a lagspike ( or at least i think thats what it was ) if you use an exp card, you end up losing the card without getting any exp. ( i reported this ingame, but after doing a repeatable quest, i had 15 lv 2 cards, but when i tried to use them, i didnt get any exp, and it was still displaying 15, i reloged, and then i had only 5 avaiable, and still i didnt receive those other 10 cards exp ).
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Firewall from mage was supposed to hit like 5 or more times when you have it lvled up ( or thats what i though) but in this beta my lv 5 firewall was only hiting 2 times or something like that without doing much damage, i dont know if its intended to work this way, but it felt really useless (and the damage was so bad, i think worst than an autoattack)
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Sometimes when you are playing with a mele char and fighting a boss, if you get too close to him when he uses special moves, you get insta killed for example:
The bear boss in the first dungeon ( the cave ) he has an aoe attack that shoots beams in 4 directions, sometimes if you are too close, you get hit by the 4 beams, instead of just 1. This happened to me with a few other bosses. -
When you are playing with an archer using mousecontrols, the WASD controls work kinda bad if you are autoattacking a monster ( i mean that they take too much time to actually move after pushing the key , if you stop autoattacking the movement seems fine )
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In the first dungeon ( mines ) after you have completed one of the pipes, it should stop displaying on the minimap, and instead it should display the next one for the quest ( its kinda confusing at this moment, since it keeps displaying things that are actually completed )
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The chat system is kinda bugged, sometimes i couldnt speak in party, and others i couldnt see whispers at all ( i reported it ingame )
SUGGESTIONS
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When you use a skill with charges, the cd should start (for a recharge) after using just one of the charges, with the current system, you are forced to use all the charges to refresh the total cd. (i dont know if its a bug or its intended to be this way )
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There should be some kind of shared warehouse, where you could trade items between your own account characters.
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I would remove the blue mobs, and instead increase the overall exp from the normal monsters, the other day it took me for example a few hours to lv up from 27 to 33 with my Pyromancer, while yesterday on my Highlander i leveled from 27 to 33 in less than half an hour just by killing blue mobs that kept spawning ( i killed 6 or something like that in total ), it was before the beta ended and i had to go sleep; had i know about this and i would have leveled much faster just killing those blue mobs ( 41k exp alone, 30k in 2 ppl party ) than doing all the other content the game has to offer.
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You should be able to FORFEIT the job change quest ( for example if i pick the quest for tier 2 swordsman, i should be able to forfeit it, and pick for example Highlander instead)
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It should be displayed which quests contains a BOSS, also the party members should have an option to accept or decline if they want to fight him, instead of being instantly warped to the boss.
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Right now the game is kinda easy, with all of those revives you can use, i hope that in the final release of the game this could be changed. ( now is fine for testing purposses )
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The report system inside the game should allow more letters, it was really hard to explain some bugs with the letter limit.
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I think the exp should be increased, right now the game felt kinda grindy, and its fine if its grindy at higher lvs, but not really if the grind starts at lv 2x+ ( if im not wrong the lv cap would be 500 or 600 )
PD: Hope you can understand my English, and sorry for the possible mistakes on this post
PD2: I probably forgot many things, but this was all i could remember atm
PD3: I got invited this Friday on the 2nd Batch of beta keys, but overall this seems like a really good game, and i hope that we can keep playing and testing it soon 
