I wish you would consider how hard to implement your ideas before you post it =.=
Stop attacking after one minute
-Requires the server to check every single player if they are attack for one minute.
-What if it’s a long boss fight where you can afford to just stand and auto-attack?
Better Solution - Limit the holding of Z button to five attacks then you have to depress it again.
Implement Captcha
-IMC has to make, test, implement another system? Would rather them improve the game.
-What if I input something wrong?
-Would annoy a lot of players.
How about put a monster 10-20 level higher in the map? Should be passive and won’t attack you unless you attack it. Any bot who just attacks any monster will likely to attack this buffed up monster and kill them in the process.
Then again, is AFK farming really that game breaking? Not only that every can do it, but you have to AFK in an area with a monster lower level than yours if you want to AFK for a long time, you wouldn’t get that much mileage out of it compared to playing manually.
If you can’t beat them, join them?