The reason there is no general consensus is because wizard is a class that requires synergy in order to do support and DPS.
Wizard DPS is viable at ranks where you get chronomancer. In order to be viable DPS need to plan your early ranks carefully.
If you go support it’s the reverse. The DPS from ranks 2, 3 and 4 aren’t enough to carry you end game if you go support. So you sacrifice even more damage at the earlier ranks with cyro or linker making your support even stronger.
Because of the way the classes are ordered and because of the limited ranks we have there isn’t such a thing as a competent dps who can support.
Pyro falls off HARD after level 200. Cryo damage also falls off but you have the CC which remains useful for life. Taking linker drastically reduces your offensive capability to 3 damaging skills (which is either pyro 1 or cryo 1).
Here’s what it boils down to (unfortunately):
Going pyro C1 or C2 will benefit your DPS early on. Once you start reaching level 150 you’ll notice it’s not as good anymore. By level 200 you might as well not be doing any damage (less if you take pyro C2).
Going cyro (either C1 or C3, never C2) will benefit your DPS, just not as much as pyro. C3 is AMAZING with it’s limitless mobbing capability and control. As your damage falls off you’ll still be useful because of frost pillar, icewall, ice pike and snow rolling.
Going linker at any point will destroy your DPS. You’ll be a monster once every 22 seconds until about you get chronomancer C1. Afterwards you won’t do any damage as priest skills fall off around the 150-200 range. The offset is that you have monstrous party support providing massive DPS increases to moderate groups of mobs.
Should you linker, cryo, or pyro?
Personally, with the given class choices I wouldn’t ever recommend pyro. It just fails so hard in missions and dungeons because of it’s mechanics.
Cryo is meta because of the synergy it provides with AoE based classes. Frost pillar doesn’t have a limit to how many mobs it can pull and it lasts longer than hangman’s knot. Apart from that snow rolling gives 8 seconds of control where mobs aren’t damaging anyone. It’s stupidly amazing for maps with high mob density and earth tower, it’s great in dungeons.
Linker will boost DPS of your party but a metric ton. It’s mechanic is limited to 8 mobs (you won’t go linker C3, you NEED chrono c3). But those 8 mobs will die in seconds. It’s support with chrono provides a class combination that is absolutely godly in dungeons because of the way mobs are packed into small groups.
When more ranks and classes get released things might change. But for now wizard isn’t a place where it can do both. If you go hybrid you’ll suffer in both areas.