Due to the game has maybe incredible large amount of bots(farm for silvers every day) , the prices for high level dungeon drops are slowly increasing every day. We all know that the price of the silver is dropping every day. That means less money can get more silver. I believe after 2,3 months of f2p, one rare item will be around 100m, after 6 months, one rare item will be around 1b since the price of the silver will be very low. I believe at least 20% of player thought of buying or actually bought the silver and bought cheap items last week. This week, every high level RARE item in market has become more than 5m. IMC really need to fix this. I dont really want TOS becomes like the second RO in a bad way. Currently, in iRO, it is the same that only high level items worth money, but it is almost impossible for new players to start fresh without spend a lot dollars in cash shop
So, what do you think?

and if you are level 200+ and have good grind spots you can average 2million silver /hr.