Tree of Savior Forum

So.. Rod or Mace for Chaplain?

Title and why

/20char

While I don’t play cleric or know anything about any Cleric weapons, I would go for Rod. Since Asper. scales with both magic attack and spirit.

Maces are good until you get higher enhances and attributes for your spells.

1 Like

Can i know whats your reasoning behind that? Because maces still provide MATK. Also, maces give MATK and PHYSATK. So maces technically boosts aspergillum and first line of damage, whereas, rod is just aspergillum.

Usually because (at least outside of extreme cases like the catacomb club) when you enhance a club you only enhance patk. So for a long time the base patk+the club’s innate matk will outdo the rod’s matk in most cases.

However since the bulk of the damage in a Chaplain’s auto is aspersion, with a highly enhanced rod and a high attributed aspersion more damage will be dealt. This is because attribute boost is pretty much a final multiplier.

Perhaps I should retract my statement and say it’s a case-by-case basis depending on what you can get. Again like the Catacombs club, that thing has so much matk that it compares with like 170 +10 purple rods.

Ah i see.

Lets say if you have rod/dagger equipped. If you attack with the dagger, would the MATK from the rod applies to the aspergillum proc by the dagger?

Could just calculate it out, since its so linear.

Comparing Lolopanther Club and Rod, just gonna focus on the Magic Attack and Physical Attack modifiers and say its refined to +10

The Club would have 307-360 base +150 for refinement, bringing it to 457-510 Physical Damage and 327 (plus 100%) bring it to 654 Damage to Aspergellum, bringing it to 1111 - 1164 damage.

The Rod would have no physical damage, but would get a 150 bonus MATK through refinement, making it 334 + 150 = 484 + 100%, so it only adds 968 damage overall.

Lolopanther Club seems to have better Added Earth Damage, making it nicer for all your hits too.

I’d imagine Clubs have better AOE Attack Ratios than Daggers do (or at least hits in a wider arc) so it’ll be easier to hit groups with. Daggers attack faster though, which if you are just using an Arde Dagger (or other Elemental Dagger to auto attack with), you’ll splash more Aspergellum, and therefore, a Rod in the mainhand will do better for the higher Magic Attack.

So I’d say if you’re attacking with the Club, use a Club. If you’re stabbing with a Dagger for its faster attack speed and therefore faster splashing of Aspergellum, use a Rod.

I might stick with a Ledas Shield myself. Without Dex in my Chaplain build, I’m thinking I might go Plate Armor in the late game for my Chaplain as Cafrisun will be too old, and I’ll appreciate the extra Life since I’ll have Heal as well, and also can make use of both Stone Skin and Aspersion’s DEF bonus.

@darkwolf7786 made a good point for end game but here’s my two cents for early-mid game consideration…

i would say use both and use others as well, prepare a selection of weapons you can use based on the situation, the good thing about being a cleric is that we can use a wide variety of weapons:

some maces have very good added bonuses, Five Hammer is one of my favorite because of the huge AOE attack ratio bonus, very useful on high density maps, the base damage might be low, but depending on the situation, hitting more mobs and killing them in batch is faster than hitting ~3 at a time harder but not necessarily a lot quicker

we can also use swords, but not a lot to choose from, i personally will be including a Wizard Blade on my selection for cloth bonus

we also have 1 weapon that can do pierce if you don’t own a dagger, Spiked Mace might be useful as well for leather mobs

but for single targets i would say rods would be ideal since you can enhance the magic attack, one good Rod imo is the Temere, it has a fairly decent base damage and has a chance to reduce the target’s magic defense albeit low

adapting to the situation would be ideal rather than sticking to one single weapon

You can still use Cafrisun pretty well when your up against magic only mobs, or mobs with lower health, but other then that plate is indeed much better.

I find Temere to be rather underwhelming for its price tag. At that price range and level you are much better off getting a Valia, which does far better damage due to its +50 holy damage and anti-devil property damage.

Temere doesnt offer much other then the proc which seems like too low of a chance to be useful.

yup it is rather underwhelming, i just used it as an example because i will personally be getting one to try out how the mdef reduction affects the overall damage and since chaplains have multiple hits per attack, excluding aspergillum, i would think that they will have a higher chance procing the effect

for me, it’s one of those things you just want to try out for yourself instead of going with second hand information

Aspergillum is not a proc, its in effect a magic ability that applies as an extra hit on any normal attack you do. Whether you attack with your mace or dagger wont affect its damage.

It’s damage is based on [Aspersio damage], which is made up by:
Aspersio base damage (skill lvl) + SPR + MATK.

Any MATK you have on any equipment is added to your total MATK, so the MATK on your mace will always be added to your Aspergillum damage. Regardless of whether you use Main Attack or Secondary Attack.

you didn’t get what i said :smiley:

by multiple hits per attack, i meant the different attack lines a chaplain can use, the basic, the one from sacrament, the one from cafrisun if you are using it, and others, i am assuming that each of those line can proc the Temere effect

i even explicitly stated “excluding aspergillum” since i know it is a magic effect

##EDIT
oh i’m sorry i thought you replied to me

It wasnt a reply to you :wink:

yeah i noticed, sorry, extremely bored, i thought it was for me, wanted to type away

1 Like