Tree of Savior Forum

So I think my build is wrong x)

I want to eventually be a monk but I think I screwed up stat wise and skill wise!

I don’t know I sort of evened them out with just a basic knowledge. I’m lvl 38 and I’d like to know if I have to reset or just keep going. I’m fine with resetting by the way.

http://puu.sh/o27Ga/d414f8ea4e.jpg

This is what my stats look like right now. Priest skills on the side.

These are my cleric skills.

I’d just like to know if this is correct with what i’m trying to do. This is my build by the way.

Thanks for taking a look and please I’m looking for all opinions!

I would remake the character and focus more on STR than INT. You don’t want to have both.

I am not sure if you can put the stat reset potion in team storage, but I would try not to use it if you can avoid since who knows when the next one will come along.

In regards to your build:

Take 10 out of aspersion, it is a bad skill and only really useful for Chaplain damage. Put the points in Res/Revive.

You need points in double punch, it is your bread and butter damage wise as a monk.

I don’t think there is a stat reset potion right now there is one for skills though.

There is if you got the $50 founders pack.

If not I would recommend starting over.

Alright thanks for the help :smiley:

Aspersion is still the best thing to max, due to the % defense buff.

Monstrance is best kept on level 1, just for the dex buff, which doesn’t increase at all with level.

Max blessing, max sacrament, max aspersion, get resurrection to level 2, so you can pick up revive:duration for the revive.

I wouldn’t go paladin if I were you, rather I’d grab c3 priest and go for chaplain after c2 monk.

Not that paladin is bad, it’s actually my favorite cleric class so far, but after playing paladin into monk in last CBT, monk skills pretty much made smite pointless, which felt really bad to me.

I’d go one or the other, not both.

Double punch replaces your auto-attack more or less, that being said, you should go for the plate mastery and use plate armor, so you can have more stamina to use for double punch.

Ditch iron skin, ditch one inch punch and grab 10/10 double punch with those points.

Aspersion is garbage, defense is a terrible stat right now so any % increase to it is a waste of time.

Oh boy alright. just paladins looked pretty cool and the resistances were nice.

Still better than maxing resurrection, revive or monstrance. If he switches over to Chaplain instead of doing a paladin, then it’s even better.

When I played it, I just regretted going monk after, because I barely used smite afterwards. I used it just because I loved the skill, not because I needed to use it. Monk’s kit was enough to deal with anything.

Plus, c3 priest + chaplain is more of a complete package than mixing in the paladin.

Do you think I can continue with this character and still do that or scrap it and start a new like Remiri said. I’m fine with either option of course.

If you can restart your stat points, keep going. If you can’t, then start over.

When you start, first pick up the 2x bonuses for spr, con and dex. Then just put everything into strength until you get a decent amount.

(Every 5th point in one stat gives you +2, rather than +1. Later on you even get +3 and +4, but didn’t figure out what +3/+4 gains depend on, not that I really tried to figure it out, just something that I noticed)

Go here http://www.tosbase.com/tools/stat-calculator/

Play with adding/removing stats there and you’ll see what I mean.

You got dex covered with monstrance in the early game, and later you put points into dex, once you have enough strength.

I think I started putting points into dex somewhere mid rank 4, when I had over 100 strength.

Thank you I appreciate how specific you’re being. What do you mean by “2x bonuses for spr, con and dex”?

I’ve explained it there

“Every 5th point in one stat gives you +2, rather than +1”

For example, cleric starts with 4 int, if you put 1 point at the beginning into int, your int will jump to 6, rather than 5.

I gave you the link to the stats calculator there, play around with it and pay attention to the stat changes as you add more points.

You’ll see how stats jump by 2 sometimes, even though you just added 1 point. That’s on every 5th stat point that you use, including the base stats. (Meaning it starts counting from 0, not from the base stats of the class)

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I beg to differ.

Revive is excellent. Even at 5 it is worth every point since it is a free heal to 25% if you take a fatal blow. It is worlds better than even 10 in aspersion.

The general consensus from iCBT2 was that aspersion was terrible. It is only good for Chaplain.

Maxing Resurrection gives it a 2 sec cast time. You want this as any priest build, it is again much better than aspersion.

Your opinion.

I think revive 1/5 with the attribute for the duration is good enough. I don’t know about you, but I never died on my priest while soloing. So for the most part, it was a useless skill. It was just a in case I die pick up.

And honestly, anyone who is dying frequently enough for maxed revive to be justified is doing something wrong.

I think it’s a decent skill to max for a pure support, but that’s not what a monk is. Honestly though, I wouldn’t even max it on a support build.

Aspersion being garbage isnt opinion, it is consensual among priest players that the difference is negligible at best, useless at worst.

Having Revive is effectively another ‘heal’ you can use in your repertoire since supporting in this game is very heavy on cooldown management. If you have used your heals and someone is about to die, pop revive.

It is not about justifying it when playing with terribles, it is about having it available as another ‘oh ■■■■’ button compared to getting a completely useless skill.

You’re using plate, right?

I only play battle priest combos, not support.

Either way, no matter how small the reduction is, for me, it’s better than a skill that never gets to be used.

If the game was hard and dying was common, I’d probably agree with you, but as the game is now, no. I usually just solo, as far as I’m concerned, the class is immortal.

Have you honestly tested the difference in damage when using aspersion compared to not using it?

Last I tried against the goblins round the level 190 areas is that they did ~2000 with it up…and ~2000 with it off.

I think the +defense % is from gear only so maybe it will be decent when gear gets better? But for now it just seems like a waste of points.

EDIT: You might not need revive, but you are 1st person I have seen that dislikes a party-wide auto-res. It is one of, if not the best skill in the priest tree. lol.