Tree of Savior Forum

Snipe targeting stuck/auto clip/bugged (both mouse and keyboard mode) after maintenance

Server Name: Telsiai

Team Name: nxLynz

as you can see in the clip where both mouse/keyboard mode
if you see in this clip when my crosshair doesnt move it is stucked even though i keep moving my cursor (mouse)/crosshair (keyboard),
also it randomly clip a spot/target/any UI automatically (i believe you will understand if you watch the clip)

Just want to add that using the new “auto skill targeting” feature does nothing to fix it and it exhibits the same behavior with and without it checked.

You have to hold the snipe without releasing for the entire windup of the animation for the reticle to actually be movable–and a lot of the time it just won’t hit where the reticle is but only hit whatever is right next to you. It’s really bad.

Hey guys, I’ve tried the snipe skill out myself in-game.
It seems that the cursor for the snipe skill keeps getting stuck because the crosshair can’t move over map objects that clip with the player. I’m going to ask around and see if that’s intended or not and will get back to you guys.

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The same thing goes for me as well… I was trying it on mouse mode and I cant even move my cursor.

thank you for reply, but if possible i think most if not all musketeer player prefer the old one (non auto-clip) because sometime we have to aiming further forward/backward a little bit that current target location for it to hit, especially for moving target since snipe has travel speed, also not to mention some de-sync that itos experienced

also if possible having same coding or stuff from current leap with old jump shot wold be nice, since old jump shot doesnt have any rubberband because of user-server quality, my ideas are just same coding/stuff but without damage.

as for Snipe itself i recognized that it also clip any UI, for e.g if you try to target it to one of the ability icon on bottom of screen it will get auto clipped


another recording, it cant went past inventory UI, basically any UI will stuck them

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another test and recording for more understanding

so at clip above im aiming at highlander master arrow but it started at your own character and then it teleported to the area im aiming at

and at this clip above, as far from my understanding snipe becoming normal magic circle in latest patch, just different UI, so basically it become headshot.v2 (but you have to aim manually with its super limited range and restriction (even though zoom and snipe range already nerfed in pvp)//where the class/skill is supposed to be for widescreen skillshot
but as you watch this clip you can see how messed up the difference between mouse mode and keyboard mode where mouse mode cant even goes past any UI or even autoclipped but keyboard mode doesnt.

another example with same problem taken from ktos player clip that usually doing pvp with musket (last recorded 2 months ago), assuming the player itself kinda tired of the problem
not to mention some bugged where snipe missing if you aim too fast like the clip below

another clipping problem in ktos too

and these thing are bad in pve and especially pvp and i dont think of it as a nerf but mostly caused a bad designed skill targeting or such.
if it happened to be basic magic circle targeting just with different UI (crosshair and darken area) i suggest just remove the UI and let us see the magic circle targeting.

i dont see any problem of reverting snipe back to its old mode considering all the zoomy restriction in pvp, snipe range limited in pvp, and piper stun duration gets reduced from past patches, and archer isnt a class that dominates everything in pvp so far.

please do consider to fix (especially the issue with mouse/keyboard mode or snipe missed when you aim-release too fast) or reverting it back to old snipe targeting @STAFF_Bob @GM_Francis
thanks in advance.

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