I just wanna know everyone opinion on this, i think is weird how the first 2 days of silute it worked so nice and now is just worst than orsha/klaipedia, is really sad to me because i had huge hopes… i still wanna belive but th days passing by and not much is changing… is scary.
IMC is just silent about everything like they doenst care
I have a bad feeling about this
probably more like they’re just tired of everyone crying that everything they do is wrong.
meanwhile… heaving loaded server has lag issues. wow, welcome to the internet people. there’s nothing new here.
First F2P day has alot more people and I played with 30ping just fine (EVERY klaipeda channel was RED, EVERY-SINGLE-ONE)
But some days later the ping is allways 200-300 (Klaipedda channels have like 3 reds and the rest is 2 yellow circles)
You can think thats because everyone was low level, but nowdays almost every map has low quantity of players, like… they are all gone
So… theres something behind all that
I’d almost be willing to bet that it’s due to whatever they coded to run the servers memory leaks.
If the clients already have so many optimization / bad coding issues, imagine the servers…
I’m pretty sure the lag / connectivity issues aren’t really related to the hosts machines networking/processing capabilities but to the ToS server running in it…
I mentioned client optimization problems causing lag since iCBT2 and no one gave a ■■■■.
Now you see I was right, or feel/suffer it.
Not even a client issue. It’s a server issue and not even the servers themselves but what they use to run them.
Oh, really? Why don’t you give it a try.
For example, attacking increases ping.
