For Shinobi’s skill “Bunshin no Jutsu”, clones’ hp would not be reduced even attacked. Instead, damage on main character is doubled depends on the number of clones. I have tried this myself and has proved the existence of this bug. Further, clones would only use “Kunai” once even if main character casts it twice. Please fix this bug. Thank you for your effort in advance.
[quote=“kkomgsss1, post:1, topic:217514”]
For Shinobi’s skill “Bunshin no Jutsu”, clones’ hp would not be reduced even attacked. [/quote]
Clearly this is the bug.
While this one is not a bug at all, it’s intended and part of the mechanics of the skill.
What, really? I’ve never seen anything about you taking the damage of the clones and it doesn’t say anything about that on the skill. Missing information??
Whenever you level up the skill in tosbase skill simulator, there’s something in there with a “2x” in it and has the word “Damage”
The more levels you put into it, the number increases for up to 5x the damage at 5 clones.
Shinobi right now is a fairly untested and unpolished class which is why the information dissemination doesn’t seem to be that good right now but I’m confident that this is intended because:
Look at “Damage increase”
I’ve also confirmed this from other shinobis before you.
Ah good to know, I always thought that was the damage the clones took. Though im only basing that from videos of the kToS where the players didnt look like they were taking any damage at all from their clones taking hits. Also wouldn’t it make leveling this skill to 5 a death sentence for any aoe damage? 5 clones dealing 5x damage to the player, that’s a bit rough lol.
Yes it is like a suicidal skill and that’s why usage of it + Kunai must be timed very carefully xD
