Tree of Savior Forum

Should we just remove the marketplace and operate on talt?

Human’s ability to adapt is amazing. Gamer’s even more phenomenon.

Now the whole market is shifting toward trading instead of buying and selling. Talt and 1:1 item trade become very common.

This struck me. Do we even need to trade silver in the first place? I mean the only place we can do that right now is on market, which inherently supports RMT.

I’m not saying we will remove silver entirely, but maybe we can invent a player-only currency. Silver is still needed to buy NPC pot and repair, or buy buff/gem roast/squire shop

My vision:

  • Create an NPC that let players use a ticket to make talt for 5.5k silver each (talt still NPC for 5k, 10% tax, yay :D)
  • You earn tickets buy doing dungeon run, or mission, or dailies, or some specific quest line.
  • Talt still becomes untradable after use, receivers can NPC them, if they want to make talt again, pay the above tax.
  • Talt can still be used for guild stuff in future (gold sink)

Note: this is not going to suggestion forum because I know 100% it will not be implemented :confused:

1 Like

+1 to this.

I can finally spend all those talts that i have been saving up.

Really cool idea, this way ppl could still use the market, and could also trade 1:1.

Good and all but what for people that dont like to run dungeons ?

There are already threads of people sighting bots in dungeons… I wouldn’t want to take the risk in going towards this direction… Dungeon runs are limited by daily cap no one would want to blow one up with bots inside. RMT will do anything to get their dough. Sure that means Talts are limited per day for RMT, but they can easily farm silver just like now, then spam reroll on cubes, you keep the item even after a reroll. Soon you will see xxx.com selling 500 talt for xxx price.

Talt is fine as it is for bartering. It’s use for 1:1 trade, bypassing the market’s tax and 2 days wait.

People can just let the bot die while fighting in dungeon, it will not get any item.

There’s no system that work 100% against bot, players have to join hand as well.

The bot’s are probably just leeching. kek as if the bots are willing to help players. Others had mention the bots just stands in a corner and leech. And probably head to the boss by an event tick timer such as the 60 secs after killing. It’s either a wasted run or suck it up for legit players.

I would honestly just prefer if talt had like, 10 or 20 (or even 5 or 3) potential. It would allow it to circulate in the trade market for longer, and make it so I can trade for talt and then trade that talt for other things.

Jesus you people don’t even try to think an idea through.

Okay so you like it that you can use your saved up talt. How exactly do you plan on paying 2.5mil + items and now calculate how often you have to run dungeons to afford one such item and how long you are pushed out of the talt market because you made a purchase.

Giving talt potential? Might aswell put a silver box right into the trade window it boils down to the very same thing.

People are using talt now because they are forced to. The recipe market is bugged, but IMC has their hands compiling useless lists of low value accounts going down.

For 4 days now the market is going down the drain, but unfortunately people only start caring about actual critical bugs when they are hit by it too. When you are in the position to trade several recipes that start piling up and being unable to pay for attributes because literally no one on the server has 300+ tradeable talt in their pocket you will start caring too.

That isnt even including that more and more noobbait offers start appearing a la sissel recipe for maga 2h recipe etc.

A functioning market is the best solution for all parts.

Item cost 2.5m because people have silver to spare, whether it is bot or farmed. If we do not use silver as a currency, the market will adjust itself to whatever applicable.

As long as you are free to trade anything you want (just not the farmed currency) the market will just work out its way. Yes there will be noob bait and scamming, but how to avoid that?

Yes I know that, I have a run with a player where I’m certain he is a bot, he just run in, hit 1, then run out and sit bonfire for 5 minutes.

We will need a vote kick function for sure, but not something we cannot handle

It actually is different. Talt with potential loses value as a soluble asset the more times you trade it. Meaning 0 Potential talk would be less valuable than 3 potential talt, because you only sell it to NPCs. Meaning if RMTs wanted to sell Talt they’d either have to
A) Get bots to run dungeons or
B) Buy talt off the market with farmed silver

A vote kick function could very easily lock bots out of dungeons, and if you buy Talt off the market then sell it to someone, you’re decreasing its potential by an additional 1 point. If talt were to have 3 potential (which I think would be idea), it would only have 1 potential. I imagine in this economic scenario, people would generally prefer being traded 2 or 3 potential talt to 1 potential talt.

Does this solve the RMT issue? No. Not at all. But it would give players a way to pseudo trade silver while denying that economic avenue to RMTs (in theory).

Not going to bother commenting the idea itself but has people forgotten that talt weights, and it weights a lot for currency. For item worth that 2,5m silver you’d need around 5k talt, which would weight 50k. Enjoy walking around with that much weight past your carrying capacity :wink:

It used to weight 10 times that amount in the past, trust me :wink: weight is the last thing you need to worry about

Do you guys realize that talt is used for leveling guilds and thus talt prizes may rise? letting players create talt for silver is just contra anything the devs wanted talt to be for this game. It’s not gonna happen.

Just make a new type of talt? It isn’t that hard

What’s the point in using talt then? What you’re doing now is asking IMC to basically give you a way to avoid all their carefully placed market restrictions and taxes. I can understand that some ppl have difficulties understanding and seeing behind the concept, but that’s no reason to ruin the economy… We actually need taxes, and the restrictions are not too bad either.

:joy: you overestimate 80% of the population

We still have tax, paying 5.5k for 5k worth of value, that’s tax. And restriction is also there, there are only so many dungeons and dailies, you cannot have infinite amount of talt to trade.

I’m wishful :slight_smile:

How does that NPC that sells talt for 5.5k restrict the talt production? That’s just wrong, If you add an NPC that does this, there will be no point in running dungeons for quite a big portion of players. Once guilds are more available and common, talt should rise in value, so you will get your “talt trading” system.

Also if you’re decoupling that “trade item” from the guild system, why would anybod yallow that change to happen? I don’t understand what’s good in it. The only thing it allows is to transfer silver easier, at a tax rate of only 10%. Do you realize RMTs would run over the economy in no time?

Aww man, do you even read the first post?