Tree of Savior Forum

Should we be able to solo instanced dungeons?

First off I want to note this is not a complain thread. I am generally curious as to the opinion of the masses as to whether it should be done or not. That out of the way, I have solo’d both the level 50 and 90 dungeons, first with a krivis and second with a cleric/priest3. It wasn’t even terribly difficult. (Video evidence of the level 90 dungeon: http://www.twitch.tv/zenavathar/v/24155953 )

Now more things to discuss. I am not sure if the dungeons scale to the number of players, as I haven’t done them in parties yet. If they do scale, should they? If they do scale is it better or worse xp to go solo or in a group? Personally I’m alright with being able to solo dungeons, but I am unsure of how I feel concerning the current difficulty (especially since I don’t know if they scale or not). If the general consensus is that soloing dungeons shouldn’t be a thing, what are some ways to remedy it? Respawning mobs? Higher damage/hp of mobs? Just throwing Ideas out there. Over the weekend I will try to get to the next instanced dungeon and see if that one is soloable as well.

I do not think the instances should scale with the number of players (if they currently do). I think they should be difficult enough that it is more efficient to go with a full party, and you would have to be some kind of beast to finish it solo. However, if you CAN finish it solo - have at it!

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Everything in the game is soloable right now if you have the time and patience, which i think is fine for instances and field bosses since its not worth the time investment to solo them instead of taking a party with you to clear them 100x faster, but the problem is that everything is too easy and only becomes easier with a party.

It took you 1 hour tho… lol.

xD never said it was fast.