My only real issue is the fact that things that were issues during the cbt build of the game are resurfacing that were fixed. That shows that there is a serious problem that is beyond the tp issue. Balance problems are going to be a thing, the trade restrictions suck but they can be modified, however when dungeons start not being able to be ran. Quests are glitching out, class combinations that were reported during the closed beta that were supposed to be fixed are now all of a sudden not fixed anymore it’s making me wonder what’s going on.
TBH the fact that they allowed the fans to beg for the game early is what has us where we stand now, and they are spending too much time trying to make the game stable to support the player base when they still have optimization issues they need to iron out and fatal bugs that still exist now that they haven’t put in fixes yet.
This isn’t a shot at the F2P people but I’m going to be real here, the population bugging them to shorten the founder beta (which was supposed to be the time they were going to take to iron out the issues we are starting to see now), has set this game back by about 2 months from where it should be.
I fully don’t expect them to have the game in a stable state where you wont randomly crash, buffs won’t vanish (without you reaching the buff limit), and classes from the first 6 ranks aren’t crashing the client for at least 2 more months. Unfortunately during this time they need to make sure All the servers which were not planned to be rolled out this early are good to go, and also are stable while dealing with each of the problems, plus a new host of problems from porting over copies of the world for multiple regions. Then they still need to follow their content schedule for Ktos to make investors happy, and keep a player base interested, while also doing content for nexon to pump out for their version. Lets not forget that we still don’t have pvp in yet and not because they wont put it in, but because it’s not ready, they are still balancing that in ktos as I write this now, and if it was to release as it was for us, well… Sleep… Stone curse GG.
Multiple classes aren’t working right, multiple skills aren’t even functioning (Hunter’s entire tree), 2 days ago my summon literally flew away… It just noped the hell outta dodge and started to vertically fly off… (glad I wasn’t circle 2 yet and mounted). Earlier yesterday I was walking and the game decided I hit an invisible shortcut and warped me from Demon prison 3 to the middle of demon prison 5 (glad I’m a full con build)… >_>;;
This is still a cbt build being ran as an open beta because the population demanded it… Well you got what you wanted, a buggy game that wasn’t ready to go public open beta yet, and since people couldn’t wait to play, (and I understand the want was real and people really wanted to enjoy the game I’m happy for that), we have to wait for them to play catch up. And my god do they have a lot they still need to fix to even get back to where they were during cbt. The only thing we have that we didn’t have is 80 more levels… But I can tell you what we don’t have, a game that is even remotely as stable as it was in October.