In my opinion all damage skills should receive stat scaling in their formula to at least give them some relevancy at later levels.
Most sword skills should get str/con scaling. For example Gung Ho should get STR scaling on the extra damage while getting a CON scaling to reduce the extra damage taken.
Wizards should get their damage base from their skills reduced while giving them an INT scaling, to stop that full CON quick cast madness…
Archers are fair at this point, but some classes require to get some of its base damage nerfed.
Priests should receive some love on melee based classes (Excluding priest/chaplain, which imo requires a slight nerf), the rest are okay.
