Tree of Savior Forum

Shinobi Corsair - Concentrate, Stats?

So, I’ve been grinding up my corsair, heading for shinobi. My skill build looks along the lines of this:
https://tos.neet.tv/skill-planner#1111a888d.4f5f6a85.1525334171.112c31517f8a95.1225314255
This build is for PvP.

So, with the recent changes to stats, I’m wondering if 1:2 STR:DEX is still good. Concentrate still heavily boosts damage on most skills, but with the removal of crit rate from DEX, I’m not sure if it’s worth.

So, going for more STR gives you a really important benefit, which is Shadow Clone damage. According to this video:


Shadow Clones don’t gain damage from Concentrate. So that means that, with full DEX, shadow clones will barely do any damage.
So, I’m thinking that if you build 2:1 STR:DEX, you’ll have all of the same damage skills as the normal 1:2 build, but you’ll also have immense damage potential with Shadow Clone + Double Slash. Hook, keel haul into double slash with 5 clones seems really good, but it loses damage with a more DEX-focused build.
Also, with a more STR-intensive build, you can use Gung Ho for a little extra

AND, since Accuracy is on STR now, you won’t miss as a result of having low DEX, whereas the 1:2 build will miss more often.

So, the question now is whether the extra attack speed from the DEX (which you’ll still have a reasonable amount of) is really worth losing out on all that damage?

100 str gives 250 physical attack, you gain 2 attack per point plus 5 for every 10.
100 dex gives 500 crit attack, you gain 4 per point plus 10 for every 10.

I am also having a real dillema over this.

Not just stat but armor type too!

Currently I capped dex at 150 and rest into STR for both my Monk3>Inq and Cor3>Shinobi…

Unsure whether to get leather or plate armor for both of them…

Am thinking maybe cap dex at 200 instead and rest into str? Or maybe a 1:1 build?

Then Gungho or Concentrate?

Yeah, you get a lot of crit attack, but aside from Double Slash, when are you going to crit? You don’t get crit chance from DEX anymore, so you don’t really have enough chance to actually hit a crit.

EVEN IF you were to have 25% crit chance on any given target, which is a really high chance, especially now, that 500 crit attack is effectively 125 regular attack. The only case that 500 crit attack would be even remotely worth it would be if you had more than 50% crit chance on every single target.
If we factor in block penetration, it might be more worthwhile, but even then it’s not that much considering how much you can get from gear.

At level 330 you have 165 base crit rate, that’s the maximum crit resistance an enemy can have in the game as now since it is based on level…
This means that with 600 crit rate from equips you get 46% crit chance on the strongest enemies in the game.
Double sissel = 74
Aspana or another 3 slots offhand with 3 level 7 green gems = 170-199
Leather set = 50
Any weapon = at least 30 crit rate +2-4 slots, if you use the 315 hunting ground sword you can have 4 slots so 230 crit rate.
This is 44%

44% chance of your crit applying. And crit attack, I’ve just learned, actually is just additive to your total crit damage, instead of just functioning like normal attack stats (which are multiplied by 1.5 to get to the total crit damage).
That means, instead of adding it to your attack value before multiplying by 1.5 for the crit, it just adds crit attack to the total amount.

So, let’s do some figures.
100 str gives you 250 physical attack, 100 dex gives 500 crit attack.
Adding 100 points to str gives you 250 damage.
Adding 100 points to dex, IF you have all of that crit gear, gives you a 44% chance of dealing 500 damage. That is effectively 220 damage. And there’s always the risk that you get unlucky and never hit that crit because the game hates you.

Every point in Physical Attack is also 1.5x as effective when applied to crits as every point in Crit Attack, because CA is additive.
That means, that if you have all of that gear, you’ll have a 44% chance of dealing 375 damage with 100 STR, or 44% chance of dealing 500 damage with 100 DEX.

Since we’re only calculating for the 100 points we added here, we’ll say that if you dont crit, 100 STR does 250 damage and 100 DEX does 0 damage.

100 STR: 56% 250 + 44% 375 = 305 average damage
100 DEX: 56% 0 + 44% 500 = 220 average damage

So even with 44% crit chance, those 100 points would be much better off in STR.

Then we get into calculating with Concentrate and it gets ridiculous.
So, to be more accurate than my previous reply, you would need 61% crit chance in order for DEX to have an equivalent damage output to STR, with only stats considered.

100 dex rest str, go for leather type armors

U forget one thing Crit Attack damage will be not reduced by armor. Basically it’s true damage.

Full str+gun Ho works with skills of high % modifers, like over 1000% and Who del 1 hit.

Full dex+consentrate work better with multi hit skills.

Corsair only hace multi hit skills and work better with concéntrate and a los oficiales dex

Wow this is so wrong. Can’t believe people still get this wrong despite so many discussions popping up in the forums.

If you wear 2 handed weapon you already loose many slots for the gems you wanted limiting your crit rate alot.
Also I would prefer to put 4x red gem for quaranteed high attack boost rather than few % crit chance.