Tree of Savior Forum

Seeking build advice

I had originally planned on making a Monk, but now I am second guessing that choice. I’m thinking about being more of a Support/Full-Support Cleric now, but I don’t want to have to restart the character if I can avoid it.

My current build is here:

What should I do next?

Well first of all, which stat did you get? if you wanted to go Monk I suppose you used your points in STR/DEX (I don’t really know what monks use) which is not good for a full support since for full support you want full SPR (atleast for Priest) with some CON.

Now for the build you already have Priest C2 and you want to be a full support now, the most common thing to do would be going for Priest C3.

That way you’ll have Cleric C2 > Priest C3 leaving you with 2 choices for Rank 6 and 7, here it gets a little bit tricky and pretty much up to your liking:

Rank 6:

Krivis: you’re a Priest, you’ve a freaking ton of buffs and we’ve a limit of how many buffs you can use, you want to be able to use them without worrying (that much) about overwriting your team’s buffs? Daino will help you with that, also if you focus on SPR, Zalciai is going to be extremely good for physical attackers (such as archers and dps swordmans, if there is any out there still).

Chaplain: Do you want to have Stone Skin with 100% uptime? (at the cost of 1000 silver per cast), then Chaplain is for you, they’ve a Deploy Capella skill which basically casts all of your buffs (that you’ve lvled from Priest only) to all of your allies that comes inside of it, however I believe it can be destroyed and bounced back and forth with boss AoE’s, so be careful with that.

Dievdirby: Do you want to waste even more silver on mats for your skills? then pick Dievdirby and waste silver on wood, in exchange you get 2 statues that decreases the cooldown of your abilities (and allies) by 20% when casted inside of the statue area, also a statue that reduces the sp cost of skills and the sp regeneration rate so it regens faster, you basically want this just for the 20% tbh.

Oracle: A weaker Plague Doctor in some sort of way, you’ve cc prevention with Prophecy (only lvl 1 tho, which is completely fine for PvE), and the most amazing skill to prevent entirely magic damage which is Counter Spell, however it has 30 sec duration and 90 sec cooldown so you’ve to use it carefully.

Paladin: Not really that popular at all, basically Restoration increases Heal Tiles healing amount and Resist Elements gives some flat elemental resist and a small chance to nullify dmg of those properties, however the CD of this skill is extremely awful since it’s almost double the duration of it so not really that worth it.

Rank 7:

Plague Doctor: Amazing CC prevention class and amazing regeneration with Healing Factor, it’s the most popular rank 7 class atm for Clerics because of how good it is, both PvE/PvP this class can work, it’s pretty versatile.

Kabbalist: This class is pretty decent, not as good as Plague Doctor in some aspects but it has some goodies, Revenged Sevenfold can prevent 1 next attack from a mob/boss, so if timed correctly it could prevent getting hit by a boss aoe that might hurt and Ein Son is a nice SP Regen ability with the attribute and also increases the Max HP (however I think it’s only for 1 person that steps into the circle on the ground and I’m not sure if it can be shared with a linker to the entire party), if you don’t want to PvP at all this class could be better for you in PvE aspects.

Chaplain and Oracle could be taken at rank 7 if you don’t find appealing in any of the rank 7 classes and you decided to take something different from those two at rank 6.

I’ve been putting points into Dex and Con, which isn’t ideal. I thought there was Reset Potion for them, but I now see its for Skill points not Stats.

i would keep going for monk then if i were you. or you can just start going int and then go chaplain (but ur dmg ad support wont be as good)

Eh, I’d also recommend going Monk at this point if you were going DEX/CON. (Unless you have close to no DEX). Monk isn’t OMG ASURA HITKILL LOLOLOLOLOLOLOL, nor is it OMG SUCH DEEPS, but it’s not like it’s bad.

Pretty decent hybrid support/DPS, good aoe capabilities, can be good in group PvP/GvG if that’s your thing (just not in 1v1 bc you WILL need support to land One Inch Punch)… and support-wise it’s a much better class than RO Monk. I mean, you can actually heal people with it in this game.

Protip: try Hand Knife on a mob that’s debuffed by Deprotected Zone (only one monster needs to be debuffed). The skill generates a line aoe when used that way.

Thanks for the replies everyone.

I have decided to just go with Monk since I can’t chance the Stats. I might make another Cleric to be Full Support later, but for now I’m having fun Double Punching stuff.

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