Tree of Savior Forum

Say NO! to gacha, every type of gacha!

No, im still playing pso2. 2m each is still there.

wasn’t taco change to weekly per character O_o… unless you are saying on the regional servers. then lol.

Their hyper sinks are the same on grinding ÂŻ \ (O_O) / ÂŻ

I said weekly in my previous post, while normal taco maps were redcued, new taco quests were introduced.

oh i misunderstood then but isn’t it the same case either way.
Same point of running weekly / dailies for cash lol. ÂŻ \ ( O_O) / ÂŻ

No idea why you are pointing/highlighting the difference out since you can indeed farm up to 10m per week here with 145 or 3m per week here with 290 alone. Just running 3 runs per day @_@…

That’s personal preference to work anyway.

While ive been on a very long hiatus from tos, i doubt tos offers quests giving you 2m each character for 30-40 minutes of gameplay.

And is not counting any loot that may have dropped.

-I simply think its wrong to bring in a different game to ToS not so polished system.

Quest no Dungeon Yes.

1.2m per day daily from 145 with a farm “highlight characters”

Dailies quest here are more of rubbish imo.

It’s just different view on different tasks.

What i consider daily here pretty much Saalus + dungeon + ET. Same net profit as solo quests / Time attack in PSO2. Or you even label AQ/XQ there .

Yea they did not highlight here what’s the key but pretty much cater to “those who explore themselves”

Pso2 spoon feed it’s general public more. Well it’s is a casual social game. I wonder if TOS will move towards that now. ( seems to be though)

Barely spoon feed if you seek a compenetive level, prepare atleast 40-50m for atleast 1 6s Unit., but i guess ill just let it go, i already said what i had in my mind.

Well kinda. the real issue is the mechanics is tone down so much from ep2 -> ep 3 to the point competitive or not there no point.

  • you mentioned you get 10m per week. So basically if you play more You can cap your gears in generally 1 mth.

ITOS need mths to cap lol.

There isn’t a point all run now have cap limit. not like more net reward each run.
(TD4 2 runs max etc?)
( last i play was magatsu era)

It’s a polished casual game they are moving to now they are complaining it doesn’t promote skill improvement (last i heard from a few fellow jps) lol.

ITOS is slowly moving to that with only the payment system.
What ITOS really needs is basically just fix the retarded bugs polish the Engine and they are actually ok.

If you have so much fear of the gatcha, it is because MANY players will buy the cube. So stop crying, because you are not contributing to keep the game active.

The player who does not spend on the game is not interesting. IMCGames is not a philanthropic institution.

If you do not have real money to spend on the items in TP Shop, go to the GVG. The award is in TP.

And that is without the need of gacha, but if you want to push it tot he extreme, 6s was just an example, you need 400+mil per unit if you ever want to try get 8s items.

Realizing youre not taking into account that i used 6s unit as example means you probably havent played much pso2 to understand how the economy rolls in that game, please im asking you to not use pso2 as an example in tos.

In conclusion, the money made through gacha in pso2 is still necessary.
Between pso2 gacha and tos gacha, the p2w items in pso2 is tradable, where in tos they arent.

a great example would be any obtainable “noble ability” or “attribute boost”

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They are now @Ginbei .

As for boosts i am aware they are tradable.
Why would you want to push 8s when 6s is suffix for general. For sweg?
the 8s there doesn’t even provide you much of max min when the increment of damage is lesser than 2k lol.

At times it doesn’t even count as a point as you still take the same amount of hits to deal with a particular same mob.

The additional 20-30 max min is not helping to keep you in competitive runs.
For example 5 runs TD1. You just need 9 force to do it. That’s the meta of competitive.
They shut off the maximum and limit runs so every one is fair game.

So there is no longer meta or what not. Since no matter what you do you are limited to ETC 3 runs of the event etc.
Competitive in a social casual game is a joke.
No matter how hard core you are you are limited in the game system itself. The only differences is time save in the game itself. like you can DO 4x runs in 15 mins and just rest till the next event starts.

everything is trad-able in ITOS now. That includes lolopanther you are out of touch here, Blessed shards for weapon transcend. Etc etc.

All gacha items exception for item upgrading anvils etc are untradable. Gem abrasive are also trad-able.

It’s more of a pay for convenience this case imo. The only real P2W are the rental necklaces. But those aren’t even really important it’s pretty much for max min. And requires Exchange medals aka ( in this case they are your gacha ticket exchanges)

Do you know what Heaven and hell is? No? ok

You claim pso2 to be casual, yet you want to compare it with ToS.

Maybe i should just run endgame dungeons in tos with +0 items, because yeah, its max 3 runs per day.
¯ \ (ツ)_/¯

Because your comparison are out of point. Hell?

Play PSO2 EP1. that’s hell :^)

ITOS Is pretty casual provided you are not into END GAME META Content.

Also you can just run with high tier + 0 weapon easily :^).

Wait, are you trying to compare tos with outdated pso2 release now?

I dont even.

Because you clearly don’t even understand what i am pointing.

to be fair, by your reasoning, tos is alsoa casual games. why? you can only run dungeons 3 times, hence is tand by my point that gacha is not necessary.

Ain’t i saying it from the first place?

If you ever played PSO2 EP 1 - > EP3 You can tell it’s basically the same shiet. The Punishing mechanics disappear at EP3. It turns into a rewarding you as you do good instead of punishing you if you fked up. E.g (look at the wise stance / FI changes etc)

What’s happen to ITOS now is pretty much similar ( i suspect they are really moving to what they say causal) .
Only big issue is ET needs a specific party to be efficient up there or to get through “Challenge”.

The other dun and what not are all limited. So basically to say you can clear xxx fast wow such amaze. You still only cleared 2-3 times for time efficiency. That it.

Just treat ET as a separate challenge MODE, just that it’s design is sucky as compare to other games. Pretty much if you can clear good if not just do whatever you can. Not as if ET weapons and gears are better rofl.

They will be trade-able sooner or later. You can just buy it off too from peeps who do sell them. (i am pointing to Solmiki)

Did i say gacha was necessary? It was just a implementation that IMC want players to cash in to milk.

P.S i din’t say it was necessary nor unnecessary it’s more of i can accept this.

The only thing i really dislike is why put Stats reset on exchange. Why not just in pure TP lel. the hassle. Sooner or later they will give you circle resets.

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Me and my GF.

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