Ain’t i saying it from the first place?
If you ever played PSO2 EP 1 - > EP3 You can tell it’s basically the same shiet. The Punishing mechanics disappear at EP3. It turns into a rewarding you as you do good instead of punishing you if you fked up. E.g (look at the wise stance / FI changes etc)
What’s happen to ITOS now is pretty much similar ( i suspect they are really moving to what they say causal) .
Only big issue is ET needs a specific party to be efficient up there or to get through “Challenge”.
The other dun and what not are all limited. So basically to say you can clear xxx fast wow such amaze. You still only cleared 2-3 times for time efficiency. That it.
Just treat ET as a separate challenge MODE, just that it’s design is sucky as compare to other games. Pretty much if you can clear good if not just do whatever you can. Not as if ET weapons and gears are better rofl.
They will be trade-able sooner or later. You can just buy it off too from peeps who do sell them. (i am pointing to Solmiki)
Did i say gacha was necessary? It was just a implementation that IMC want players to cash in to milk.
P.S i din’t say it was necessary nor unnecessary it’s more of i can accept this.
The only thing i really dislike is why put Stats reset on exchange. Why not just in pure TP lel. the hassle. Sooner or later they will give you circle resets.