When announced the creation of a server hosted in Latin America I thought it would have stability conditions to play with a low ping. But the reality is quite different.
Silute is the server with more problems for connection and even with a lot of regular maintenance are never solved.
Independent of requests, suggestions and criticisms of Latin players players IMC is silent and merely send a “compensation” of resets and exp books. I do not know who was who informed them that this is an acceptable compensation.
In my perception that the IMC did was mislead Latino players with server SA with the promise of a lower ping and to encourage change servers released information to regional values, which would be lower than the initial servers in order to separate the players into two distinct groups.
The fact of choosing Brazil to host the server was another stupidity. Everyone knows about disability in the country’s infrastructure. Of course it would not work.
Recently time Level Up Games (LUG), a Brazilian company games, announced that soon will open your ToS Server. What makes no sense. Because if there is already a server hosted in Brazil, with the possibility of payment in real by Steam, what advantage he could offer to players who are already playing ToS?
The game is translated to Portuguese is not an advantage. This was never a problem for Brazilians playing on servers Koreans, Russians, Chinese and others.
No Brazilian player will leave an international server to play in the LUG servers because the company has a vast terrible service to the community of Brazilian players.
By choosing to stay in an international server there is always the hope of receiving better services What does not exist in the LUG servers.
I realize that the fact that the Latin server is ■■■■ is due solely to the objective of forcing Brazilian players to migrate to the LUG server as soon as it will be opened. And for that the IMC is sacrificing the fun of all Latino players.
Do not be surprised if along with the opening of the LUG server Silute all the problems are solved.
I think it would have been much fairer IMC launched the ToS with IP Blok to Brazil saying that soon the Brazilian server would open the LUG. But some trainee IMC found that make players wait in a queue for 2 hs to be able to play even stating that the server is a low population was the best option.
After a few days when the game was released the very IMC said that the lag problem was because of the large number of players who exceeded their initial expectations and that the new servers have been opened.
I do not believe that the IMC team was unable to provide that to open the game to the F2P the same problem would occur. The least that should be done was open up an EU server, SEA and SA. To avoid congestion players and excessively slow on servers.


