Tree of Savior Forum

Reward to non-neutral guilds

What is the sense of not being neutral today?
The game needs to encourage guilds to keep their towers “not neutral” giving them some reward.

There are guilds focused on PvE they can continue using the “neutral” feature without being harassed, but we need to give some reward for guilds keeping your tower at risk.
Something like “high risk, high reward.”

Some ideas:
Digeles grow 2x faster.
Guinea pig grow 2x faster.
Earn more tickets during the week.
TP(?)

5 Likes

Nice idea, up!
/20characters

big idea! we currently have many ‘towers’ neutral in the game … resulting in the death of open gvg system.
it would resurrect the wars and bring back the fun for the palyers who like pvp. :+1:

Yeah, this is the main idea!!

UPUPUP

I personally hate when pvp-franatics start bashing pve players and demanding that the neutral should be removed.

But kudos to you, you made a wonderfull proposal that gives incentives to the risks of non neutrality.

The only thing I think should be added is a growth rate based on how long you have been in non neutral ( bonus start slow and grows to a maximum of 10~20%) and the bonus restarting if the tower falls, so to not give a permanent advantage against pve guilds

Also a PVE version to neutral guilds, if you can steal a flag from a tower for example and take it to yours, you get a lower bonus (5-10%) that likewise is lost when your flag is taken.

GvG bonus when non neutral and Flag capture bonus when neutral, you can’t have both simultaneously

Both changes would promote hiding better the guild towers, I personally dislike seeing 3 towers one next to the other in the open…

Great idea!

The fact is: We really need a reward to non neutral guilds!