Hello all, ive recently returned to the game after an extended hiatus.
Originally during beta and the early days of the game I heavily played “Saintone’s” diev3/plague doctor build but the bug that spread your own poison from your statues back to you eventually drove me away.
I later returned during the 360 cap and tried out the Meme Chaplain and really enjoyed it, I took it to the cap at the time of 360 and had average primus 350 items however the majority of trash mobs I could 1 hit without any issue.
Upon coming back and questing in the new maps, specifically the new 365-370ish water maps I notice the trash takes significantly longer to kill and the mini quest bosses are a good 2 minutes long.
I understand there have been a couple nerfs such as malleus and the inq. flames but is this just a matter of new mobs being scaled higher or has this build fallen behind, thank you.
