@NetDUO skills that work with spear+shield are cyclone, deeds of valor, punish, mordschlag, and double pay earn. the build seems good so far (i went with pelt2>hop2, but pelt1>hop3 would be higher damage thanks to +20% damage vs medium enemies attribute and better stabbing - but i value having full uptime on guardian too much to drop pelt to c1). as for stats, i’ve gone full dex for a compromise between damage and defense. if you land a crit, then dex gives you a slightly larger damage boost than going full strength would, but your damage when you don’t crit is lower than if you did full strength. but being full dex means you have evasion to go alongside your block rate - think of it like 2 dice rolls (block and evasion) to avoid damage - if you can hit even a 40% chance to evade damage, that’s incredible when you pair it alongside a 70-to-80% chance to block; when you fail a block you may still evade, and when you fail an evade you may still block. as dex you’d ignore the +3 aoe ratio attribute on finestra, as that wipes out all of your evasion but, as standard, level 10 finestra won’t make you lose any evasion because, while it reduces your evasion by 150, guardian buff from peltasta has an attribute to give you +150 evasion which cancels out the reduction from level 10 finestra. i’m liking the build so far - its burst isn’t quite as strong as pelt3>hop3>ret3 (pelt has umbo thrust to reduce enemies defense by 30% for 2 seconds and blandir at ret c3 basically dishes the same damage as a full-duration cyclone if you use one of the nets first to double its damage) but the doppel3>ret2 is really consistent for general pve. the build handles CM’s extremely well - think of the build as large aoe-focussed swordsman. you have the large area cyclone thanks to the new attribute at doppel c3, and you can pull together 13 enemies with pull rete and wipe them out with spear lunge > trident finish. also for some reason all of the skill simulators have the cooldown of cyclone wrong. it’s actually 30 second cooldown, not 40 seconds. edit: doppel also has a new attribute that boosts all doppel skills by +10 aoe ratio (+1 per attribute level). with this attribute at 10/10 and using 3x centaurus cards and +2 aoe on another piece of gear, my cyclone’s aoe ratio is now at 30.
2nd edit: you mentioned going peltast3 with it? that might be interesting as you could then fit barbarian 1 into the build for cleave debuff to make cyclone do +50% damage (i guess this build would be sword1>pelt3>barb1>doppel3>ret2). you’d use umbo thrust to boost your trident finish, instead of spear lunge with hop2 build, and you’d use cleave to boost cyclone damage. you’d be losing finestra though so you’d probably then be better off as full str instead of dex for damage - losing crit rate would tip the scales. i’ll be sticking with pelt2>hop2, but other variations on dop3>ret2 could certainly work.