Patch Notes say: - Due to the addition of the Healing stat, healing ability will now be calculated as follows:
[Healing] x [heal factor] x [Restoration factor] x [Ein Sof factor] x [CON factor]
Previously, Restoration (the Paladin skill) had some effect of boosting amount healed inherently. It wasn’t because of the HP Recovery stat. Now with the patch, it doesn’t affect Healing at all, both the stat and the actual recovery output. Has anyone else figured out what this “Restoration Factor” is supposed to be?
