Tree of Savior Forum

Respawn rates are critical right now

Respawn rates are borderline ridiculous right now - everything’s spawning at once at really long set intervals. Spawns were 1 of the biggest issues with the game through closed beta and somehow it’s even worse now.

If this is somehow caused by the server instabilities it would be nice to have it acknowledged on the Known Issues - otherwise this needs immediate attention. Questing is just all around terrible due to this.

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Minutes of empty map > Game freezes for 10 sec > 50 mobs have appeared, people with lower ping already began the slaughter, DMG numbers everywhere, FPS drops to 15, children are crying

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Now that you mention it, it is kind of weird how monsters spawn in huge packs instead of staggered. If they wanted large group spawns like this i dont understand why they dont set it so that if X amount of monsters are being killed on a map they start spawning in huge clumps like this to help with over populated maps.