Tree of Savior Forum

Resistance "Yes, Please!" Skill for Anyone or even Potions

Resistance is a huge issue in this game, tanks don’t have enough or a way to block it. Biggest complaint for healers and tanks a like? Magic damage, ask tanks they will agree, ask healers they will agree. Tanks hate it even with full con spec and Healers hate it even if they spec for heal and have no mana issues, CD kill for heal timer and its hard to just maintain in regular scenarios not involving a pack of mad mage casting monsters.

I don’t care if its potion, large resistance bonus on shield, skill for cleric or hell even squire, Heck make it a pet buff or a increase on jewelry, Give a large bonus for spr even, Heck add it to mastery, just not cloth because that is silly, just do something. Right now a “Full tank” running heavy pelt and rodelero can’t even “Tank” magic, they just get facemelt and hope the healer can keep up.

Or just spread out casters in dungeons so that an entire section isn’t full of casters I can go through dungeons and point out the “rooms” I would rather avoid due to caster clusters.

or… I know it is crazy make evade work for magic, and do not have homing type magic on mobs.

What you need is a SPR/CON Paladin Circle 3 with max barrier and resist elements.

EDIT: To give this godly defensive property to just anyone in-game would pretty much kill the purpose of having a Paladin class in the first place, and kill pretty much most Wizard class in PvP. my 2 cents

3 Likes

with pardoner on top for discerning evil and increase magic def, simony as cherry on top for money making.

3 Likes

Well that would require all healers to go this route, and would not be a fix, not to mention I do not know what the duration on said buff is, 180s CD, can be uptimed 100% But not to go off the rail, a single class, with a specific spec is way too limited. When I said cleric skill I meant c1 cleric so it would be available to a wide population. The squire thing was almost a jest, but I would be fine paying for a armor buff if that was what it took, many classes spend silver to support their kit.

The Resistance Skill for Paladins is a joke… wow that 3,000 dmg hit now only hit me for 2923 dmg awesome!

I agree with you but only partially.

I think CON does a good job for mitigating both physical and magical damage (more HP = more damage sponge). If heals didn’t matter on your max amount of health that could be a problem, but since they do, it doesn’t matter really.

But that being said, I do agree with you that SPR should be better than what it is now. It should give more magical defense per point and also provide some resistance against CC.

There are SPR focused builds but all of them only work when you throw in a skill that scales nicely with SPR. SPR is the only stat that’s not good by itself alone (that is, without considering those skills).

To Clarify Make it PvE side only, could care less about PvP mechanics.

And to reiterate one class one spec one stat allocation is not sufficient, that basically means there is only 1 healer in an entire class tree based aorund healing and support

There’s always that 19% of nullifying elemental attacks with max level and attribute. Just saying. Haha

Thauma with his Swell Right Hand can enhance both def and mdef for shield users.

Rodelero has skill that ignores all magic damage for its duration (Slithering).

Paladin’s Resist elements has a 19% chance for party to ignore incoming magic damage on top of providing elemental property defense.

2 Likes

This would make much more sense, maybe boosting SPR stat a bit, a lot more mdef here would probably make people invest more into the stat or get more SPR gears.

For now, but consider the linear scaling of Con to the scaling of Mdam. Tons of HP is not enough even with the minor offset due to the max hp mechanic. I can easily soak up all heal squares in a cast and still get melt to a pack of casters, especially if there is any CC involved, which almost all casters have as an additional effect. Ever been frozen and nuked? knocked down and nuked? etc etc.

It is terrible, and I can easy go through full phys packs with out a care but magic is disproportionately harsh. a tank should not need a 4con: rest to str n dex build, and STILL not be able to properly tank damage.

Don’t get me wrong heavy con for tank is fine but tanks do still need some str n dex for hate and evasion, especially dex since dex scales terrible for tanks.

this^^ this make rodelero a needed class for full tanks

And… none of it is enough, ask those pal rodeleros and thaums, they will all tell you the same. If they have magic kit that helps with magic I have not seen it. RNG is not an appropriate means of tanking either, for that matter Stabbing gives a RNG for magic too, lol guess Hoplite becomes a must to swap with slithering ( check its CD which is a joke).

no where near what I’m am suggesting, the total opposite pigeon holing sword builds to take a specific class is not the solution unless you add something to other tank clases, like pel and fencer. This game is designed around various options to a goal, currently for MDam there is 0.

You don’t expect all classes to be able to withstand high amount of magic damage. All these classes are there to complement each other. As mentioned, giving the resistance buff to everyone would beat the purpose of having classes that boost that magic def.

Never said anything about all classes.

I said pigeon holing was bad, limit it to support role circles is fine, nor do I care which, just that it is in there and possible for reliable and constant resistance to be in place.

It is not hard, and even if it came in the form of a Potion I’d be fine with that, again broaden the field not limit it. I don’t really care about the silly cookie cutter politics of useless PvP mentality some players have, play how ever you want and feel extra special about epeen numbers/ skill kits etc. However as things stand the very mechanic of resistances is lacking or all together broken. Perhaps some one left off a 0 in all the spaghetti code or not, it still needs to be fixed otherwise everyone should ignore tanking all together and just invest in soul orbs/ emergenc repair kits, because who needs viable tanks so long as there is an idiotic solution out there to a glaring issue.

If you invest all the money and time and go C3 yes.

Seriously I don’t get the OMG Everyone Can’t do things well mentality. OK so if everyone could heal, DPS, and Tank then …

People would have to party just for the fun of being together… oh noes!

Lets re-rail here.

Resistance is broken, not enough of it where it matters. Please add resistance Gems that are applicable to content and not just a joke. Potions work, Shields with tons of resistance, Actually is Every class got a -50% damage from Mob magic or just a scale back of Mob MDam. Hell something anything.

I also agree if people put time and money into somethign then it should be passable in the least.